May 11th 2007 9:19AM *whips out the old man hat and the cane.*
Funny thing...one of the major factors that drew me to WoW from EQ was the abundance of loot. Greens, blues, purples, etc. EQ didn't really have a tiered system of loot that I'm aware of, and it was truly refreshing to use quest rewards and crafted items.
So when I read a thread like the one linked, yeah, I can talk about how I've gone on 12-13 Steamvault runs and have yet to see any hunter d3 drop, but really, this is minor in the grand scheme of things. Compared to other games in the genre, WoW has one of the friendliest, if not THE friendliest, system of giving you rewards for time invested.
Remember MC? 6 bosses, 2-3 peices of loot each? BWL? Even sunken temple gave you 5 bosses with a decent drop each.
But we've come to expect decent rewards for little to no effort. The instances now are Maraudon/Dire Maul style instances, 1/3 to 1/4 the length of a pre-Maraudon (chronologically speaking) instance.
So on one hand, as a fellow WoW player...yeah, man, I've done x number of runs, and have NEVER seen y drop. On the other...I played a monk in EQ, and a buddy and I spent the better part of 4 days camping Raster 24/7 to get a single quest peice for a single peice of armor.
We should expect less gratification in a game we spend so many hours in. Let items be a reward that come incidentally, not a goal in and of itself.
Of course, this was all pre-TBC, too. I have to say the amount of time required to farm in order to gear up post-Kara takes much of the "loot is incidental" out of equation.
Apr 12th 2007 5:50PM Meh....guess I need to lrn2read the part that mentions these are paraphrased.
Couple of the changes make me go "huh?" Hunter's Mark gets stronger each ranged attack...wha? The pet mending change might be in response to the Azuregos soloing, we'll see.
The item balance...if true, is overdue. Blizzard still receives a D- in itemization for TBC, and this might help.
Apr 12th 2007 5:45PM Read the hunter notes....
"Pet mending changed somehow"
No period, poor punctuation. Still, I've seen stranger things.
Mar 13th 2007 4:40PM Meh.
Good games, bad games, HD TV, whatnot.
I bought an Xbox for KoTOR. Of the 5 games I have for the Xbox, 2 of them are Bioware, and a third is KoTOR 2. Ironically, nary a Halo game has touched that console, and probably never will.
If Bioware came out with their next RPG on the Super Famicom...it'd be hard, but I'd probably find some way to pick it up. *shrug* I'd like to see a price drop, certainly...and that price drop will make the difference between Core and Premium purchases on my part.
Note to EA and other game development companies...you produce quality product, people will buy consoles to play a single game. Maybe I'm insane in this, but I'm not alone, either.
Jul 16th 2006 2:11AM Yeah, I'm flashing my geek badge here, but that's very reminescent of the opening of US FF3. Make all the arguments you want, but those of you that remember US FF3 remember Biggs and Wedge losing Terra down a hole? Where you then fight a basic encounter or 2, and then the first "Boss," a lightning based turtle/whelk where you had to use magic on the soft part of the creature as opposed to the shell?
It's been years since I played it, but it was the first Japanese style RPG I ever played...probably 1993-1994.