Jun 15th 2011 7:56AM What about Guard Mol'dar, that you had to dodge at the start and have a rogue pickpocket the key from OR have a blacksmith key to bypass that door problem? :(
Poor forgotten Mol'dar.
Mar 20th 2011 11:02PM The 'shield tank' approach to Magmaw I heard involved essencially using a warrior tank as 'pillar bait', primarily useful in 10m (can be done in 25 if you have no hunter) with EVERYONE in melee. This leaves only one possible target for pillars, and thus easy to predict where they will pop. The warrior tank then does a combination of Shockwave/Piercing Howl and kites worms around a tad, easier with boomkins giving him a 'mushroom patch' area to slow worms if he's short on rage for Howl.
It's unusual and situational but it works if your warrior tank can't just go DPS spec and you have no hunter.
Apr 26th 2010 1:06PM One teensy addition regarding the transition phase from a tank perspective:
'While any tank that is on the ball will simply taunt them back off you'
Can't do that while silenced. Which is why it's triply important to watch aggro on the spirits and do not open fire TOO fast either. And it's not like healers always have the spare time to cleanse/dispel that silence off, especially in the 2nd transition where the extra spirit is piling up a good chunk of damage on the offtank.
Jun 22nd 2009 9:58AM Regarding the shield block, the greatness of this buff seems a little blown out of proportion. It ignores all the block gained from strength (something most shieldbearing tanks have a fair amount of), trinkets (their duration is increased instead, so they do get more uptime) and from the shield itself.
So what does that leave? Well, unless you're geared in Heroic blues or 10-man Naxx mostly and you purposely favored the block value pieces, not much beyond your tier bits. Warriors will still be blocking 20%ish of the time (at best) for 1300 to 2600, and 100% of the time for 10 seconds for double those amounts.
Sure, that critical block of near-4800 (which is possible 30% of the time during Shield Block, which can only be up 25% of the time) is nicer than taking the shot to the head, but it's not that huge a gain given right now I block ~4400 in that same scenario. And when shieldblock is down and it's not a critical block, well I'll block 1350 or so instead of 1200. It still does not compare point for point for gaining dodge, except when tanking a Heroic or getting beaten on by 20 or so weak mobs that hit for 1k average.
And as a sidenote, there is practically no block value gear in Ulduar 10. 5 pieces in Uldu 25 (4 + 1 via emblems of conquest) only. So for non-25 man raiding warriors, the block change is something they won't notice unless they still got Naxx pieces (Belt from Razuvious, legs off Loatheb), their T8 chest (off Yogg) or T8 legs (off Hodir) or Heroic drops.
Nov 12th 2008 8:45AM Who's driving? Bear is. Nobody suspects bear.
Nov 10th 2008 9:50AM Things are certainly getting a little grizzly as Wrath approaches!
Nov 6th 2008 2:16PM It's a bear! It's a murloc! No, it's...
Oh wait, it's just the two of them together. False alarm. But do want.