Feb 17th 2010 10:40AM What's worse is that the creatures/people themselves actually show the quest information when you mouse over them. So Blizz is stating that the mobs *drop* the item, yet they never do.
I'm not sure why they didn't leave the old instance in as a switch that you can hit. I know some of it was design decisions when wrath came out, but it's not like those instances are really gone (Onyxia-60 and Naxx-60). It actually would be nice to leave them there as a switch you can zone into.
It definitely gives you a false sense of hope to relive the old days.
Feb 10th 2010 11:34AM The folks that decide to not even look at what the tank is attacking before they go 4k on the mob really floor me. As a warrior I have cleave, thunderclap and an occasional shockwave for ae threat. With that, you decide to attack something that just entered the fight, and I'm not attacking.
Great article, I'd say having a separate set of gear for heroic runs may be a bit much, but watching your threat and not making the run into "let's see if I can be done in 10 minutes" is helpful. Too often I've had runs take twice as long because the DPS doesn't watch their aggro and drains the healer's mana.
Feb 4th 2010 8:18AM
I'm a little disappointed that Arthas' loot does not seem (so far) to have it's own graphics. I'd expect that the rarest of the items in the expansion should have some level of exotic look. Not that I'll wield them, of course.
Jan 3rd 2010 9:41AM /random
Yes, this is an awesome giveaway, I've just totally run out of things to put in the comments about it. Outside of - Murky + Zerg = Fun!
Dec 31st 2009 11:53AM
Dec 31st 2009 8:54AM A new engine always comes with consequences. That said, the changing of vanilla wow could usher in a new engine easier than having to still support it. SoE tried to change out the whole engine, and failed miserably at it. Blizz has been steadily increasing the poly count in the world and on the player armor for years now (look at vanilla armor vs the greens in Northrend) and upping the quality of the base player models is hopefully in the works as well. In the original beta and stress test the poly count for the players, along with animations, were MUCH higher than in release. I believe they reduced the poly count and texture details in release to support more systems.
As you stated, the engine has done well for Blizz for years, and honestly the engine is the paper of the story. Just like replacing the paper with a higher quality variety doesn't add to the content of a book but may subtract, just having a higher quality graphics engine doesn't automatically add to the content experience but may make it a lot more difficult. Honestly I have an easier time with the suspension of disbelief when the content is a little less detailed, personally.
Dec 30th 2009 4:18PM Depending on the pre-ICC10 gear, you can get to around 40k with just commanding shout pretty easily.
The only ilvl 251+ gear I have on my warrior is the friendly rep ring from ICC and the trinket from frost emblems, the rest is all Triumph emblem or ICC-5 gear, and I'm at around 38k if I go with my high hp trinkets, while being more than 100 Defense Rating over-non-cap.
So it is definitely possible, without being in TotC or ICC gear.
Dec 30th 2009 1:02PM it's epic, and purple! Is that redundant?