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The last gasp of 25-man raiding {WoW}

Feb 24th 2012 4:25PM Here is why I think 25 man is crumbling: it is simply too big a chasm to jump from 10 to 25.

Imagine you have a 10 man guild and want to go to 25 man. You go on a recruiting binge. You get maybe 5 new people in a week later. Now it's raiding time. Who do you sit? Whoever you sit isn't going to be happy. They might quit, undoing all the hard work you've done.

Let's say everyone sticks around and you get another 5 the next week. You make two 10-mans, half new people and half old. Some of the new people suck. It also takes time to get people on the same page if they are new to a group. As a result, after killing DW two weeks ago, now they can't get past the gunship. The less committed veterans, decide they don't want to go through the whole painful experience of progression again, having busted their ass to get there the first time. They don't show up the next week, maybe figuring they will come back when people are geared up and up to speed, but the action is self defeating, assuring that none of this happens.

You'll see this behavior in a set percentage of people, so the closer to 25 you are, the bigger the problem.

Recruiting is a crappy job. It's just soooo much easier to simply run run 10 man.

Now imagine you're a 25 man guild. By chance a handful of people, say, retire. If it is a certain critical number of people at once, or hard to fill roles like tanks or healers, all these same factors will cause the same results. The guild collapses until it is a manageable 10 people.

I do not like 10 man raiding, because it isn't epic. To me it feels little different than doing a heroic 5-man. If I want to play with a small number of people, five mans fill that role.

My opinion is that they should kill 10-man raiding. Guilds can build using LFR, or they can become 5-man heroic guilds, which is a much more viable route now that there is a progression at the 5-man level. Let LFR be the tool to build 25-man raiding guilds.

Shifting Perspectives: A history of feral weapons, part 2 {WoW}

Apr 6th 2011 12:08PM Since you were wondering, the accepted offhand to use with the Qiraji Mace was a tome (I forget the exact name and its no longer in the game) that dropped in Living Strat which offered +8 to all stats.

Want to preload Cataclysm without pre-ordering? Here's how {WoW}

Nov 1st 2010 12:02PM So does anyone know whether, if you go this route, you will be able to start playing at midnight local time (or as soon as you can get back from the store with the box with the key) or if you have to wait until midnight pacific like those who bought the game on-line?

Gold Capped: Cross-faction arbitrage {WoW}

Apr 7th 2010 5:13PM The easiest way to get a toon to the goblin AH I have found is to make a dwarf. A level 1 can make it to Menethil harbor without agroing anything. Take the ship to Theramore. Swim down the coast to Tanaris and run to Gadgetzan (the hostiles in the water and on the road are few and far between and easily avoided, even at level 1).

Shifting Perspectives: Druid healing strats for Icecrown Citadel, part 2 {WoW}

Jan 19th 2010 6:02PM I find it helpful to dps until the first mark drops. The healing isn't very intensive until then so a fewer number of healers are needed and the extra dps can help a group get ahead of the soft enrage.

Lichborne: Leveling through Outland (Levels 58-68) {WoW}

May 11th 2009 4:33PM Heh. I was wondering how I missed that belt when I was leveling my DK through Outland. Now I remember why.

Insider Trader: Assessing the gear-crafting trades {WoW}

May 11th 2009 11:36AM Quintupple the skill-up fro making gear and quitupple the mats for making gear (maybe only tripple for blacksmithing). That way the market wouldn't be flooded with more items than the community can possibly use, and those that want to make money from making stuff can. In fact, at 5-points per item, you might not need to sell anything as you level. You'd be making little more than what you would use yourself.

Lichborne: Leveling through Outland (Levels 58-68) {WoW}

May 11th 2009 10:53AM One point you might add to the article:

Because we now have access to Northrend gems, socketed items are MUCH more valuable than their ilevel would suggest. Death Knights should make it a priority to do the questions that lead to the following rewards as soon as possible:;ty=4;minrl=58;maxrl=68;ub=6;cr=18:100;crs=1:1;crv=0:0.

The Care and Feeding of Warriors: You Will Be Forced To Conform {WoW}

Mar 27th 2009 3:07PM Not much pity for you from the feral druid quarter. Compared to what they've done to bears, you got off lightly.