Apr 30th 2010 1:44PM A warm fire, shoft lavotary paper and good dentishtry.
Mar 24th 2010 1:21PM It matters because the default UI isn't really that good -- not so much for space usage as putting important information in the right place -- and if you haven't tried to improve it then some people might think that shows how much effort you put into the game.
Mar 24th 2010 10:16AM The future's pretty cool! 3.3.3 is fun.
Mar 22nd 2010 11:40AM http://wow.curse.com/downloads/wow-addons/details/spam-sentry-anti-goldspam.aspx
Mar 2nd 2010 12:54PM Not really, since being able to opt out of it gets rid of most of the QQ that always comes with such nerfs.
Feb 27th 2010 4:19PM I'd like to promote AuctionLite for the easiest way to buy auctions, as well as a nicer way of posting one-off items (roughly what's coming in 3.3.3)
Feb 27th 2010 3:30PM Edit: forget the second half of that, I'd read it the wrong way round.
(oblig WTB Edit button!)
Feb 27th 2010 3:21PM Because if you always buff to balance, then the numbers get crazy after a while. IA was overpowered, but I think the main problem was relying too much on another class (another spec even) to make it worthwhile. Reducing the cap wouldn't have fixed that.
Anyway, your analogy is flawed slightly. You'd rather change a lot of people's eyesight to balance your own, whereas nerfs usually affect one spec and bring them in line with everyone else. (Needs of the many/few etc)
Feb 24th 2010 8:28PM I'm pretty sure Blizzard just want them internally to see how well the LFD tool is working.