Nov 9th 2011 1:57PM @(Unverified)
And what exactly would constitute 'slow losses'? This is a game where sweeping changes are made every few months. That's roughly once every quarter of a year, which this report is detailing. This is also during an expansion that is focussed on revisiting the old world and updating it, which had to be done, but could also be seen as more boring to the people who had been playing since vanilla.
Also, if the comic and magazine sales were low why should they bother continuing them? If the 'core' players really enjoyed these then wouldn't the sales reflect that? Based on personal experience, I know only of a handful of people in game who have ever read the books, and I'm relatively certain that much of the casual playerbase isn't even aware of them.
The lore may be somewhat lacklustre now (though that's really a matter of opinion), but I highly doubt it's repelling longterm players by itself.
Nov 8th 2011 8:47PM @Lucidus
It may not seem worthwhile to you, perhaps, but to someone who plays the game every day it may actually be a justifiable investment. After all, you're going to be using your special mount in WoW a lot more often than you'll see your avatar wearing an $80 cybertronic monocle.
Aside from that, I really don't think its fair to judge people based on their leisure purchases when you know absolutely nothing about them personally. If they have the cash to spare then it's no business of ours how they spend it.
Nov 8th 2011 7:29PM @(Unverified)
I think it's actually more likely a result of the age of the game. The only significant feature I can recall them promising but have never actually delivered on was the dance studio, and that wasn't exactly game breaking. The lore is disappointing, yes, but also not integral to the game.
There have been a large number of refinements to the game but there is only so much you can do to keep something fresh before people eventually get bored of it. This isn't exactly Blizzard's fault though, it's just the nature of games.
Also, the profits are from the entirety of the company, not just WoW's micro-transactions. This includes games like Call of Duty.
Nov 8th 2011 7:17PM @(Unverified)
How exactly are the people who left any smarter than the people who stayed? If people still enjoy the game and want to keep paying for it then they have every right too. There's nothing smart or dumb about that.
Sep 23rd 2010 1:12AM Are there any moments in Cataclysm, both new zones and revamped ones, that strike you as being creepy or disturbing? We had a few of those in WotLK, particularly Icecrown with it's Faceless infested depths and ghost children. It was a really nice change of pace and did a lot to keep the storyline interesting.
Jul 26th 2010 12:17PM I've finally gotten around to levelling a horde character and have made it to 34 as of last night. Are there any major quest chains that I should do on my way to 80 that I might not know about? This is the major reason for rolling a horde character in the first place.
I think this may have been asked before but I couldn't get anything with the search function, so...
May 26th 2010 4:16PM Does anyone else get the impression that Gilneas is a more advanced nation than Stormwind is? It might just be the gothic style architecture that's the main difference, but things certainly seem a lot more modern (relative to us) in the Worgen starting area. Granted, the Gnomes and Goblins are even more advanced, and we haven't really seen that much of the Worgen but still...
It just strikes me as a little odd.
Sep 16th 2009 5:33PM Might a well
Dec 25th 2008 7:01PM Congratulations!
And I have to commend you on the cute and clever proposal. Good show.