Mar 22nd 2012 7:44PM Makes me wish that I tamed 5 crocoslimes back in the day.
Mar 19th 2012 4:24AM Oddly enough, for a totally unrelated reason, I have a character named "Red". I pretty much have to purchase a race change to make my female worgen warrior a male human now, don't I?
Mar 12th 2012 5:05AM I think that it's all just payback for that entire "Welcome Bear" thing.
Feb 24th 2012 12:31PM Yup. Sure is.
They have a slipper-like graphic for races with "human" feet, but appear bare for the rest.
Feb 24th 2012 11:27AM I went with a gladiator-style look for my hunter.
Feb 16th 2012 1:25PM I've brought up the idea of hunter tanking before, but not in the way that you proposed. To be lazy, I'm just going to copy/paste my post from the thread on the official forums.
"This can be accomplished by:
Either redesigning the Beast Mastery spec or, preferably, adding a new spec similar to the way that druid bear/cat specs are going to be separated.
Putting Eyes of the Beast back into the game as an Aspect-type spell. This would give the player direct control of their pet, while making the hunter itself act as a pet would. Appropriate tanking stance bonuses would be given to the pet while this is active, along with a tanking toolkit (a taunt, survivability cooldowns, etc). Likewise, the hunter toolkit would be reduced in this Aspect, though some abilities would remain available, such as traps and distracting shot. Like all other Aspects, death would not remove it, allowing the hunter and pet to be resurrected (with a single spell) and jump back in as other tanks are able to do.
Health would either be shared between hunter and pet or killing one would kill the other.
Tanking stats would be determined in a similar way to how they are for druid tanks."
Feb 13th 2012 1:32PM Anne...
Did your dad live in Hill Valley? Was his neighbor a Tannen?
I have to admit, it sounds like there must be an interesting story behind the Model T and the manure pile.
Feb 3rd 2012 3:18PM @Edymnion
When Worgen were brought into the Alliance, there were a few contributing factors at play.
1. ) The night elves felt responsible for the Worgen curse. They were the cause of it, as unintentional as it was.
2. ) The Worgen of Gilneas hate, loathe, and despise the Forsaken for some very good reasons.
3. ) The Worgen were no longer the mindless beasts they had become. There are still feral worgen about, but those that joined the Alliance have reclaimed a great deal of their humanity.
Feb 2nd 2012 12:57PM I'm sure that the goblins could come up with a nice rocket-propelled model, similar to the Pit Bull.
On the other hand, rockets explode.