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  • zzrryll
  • Member Since Nov 7th, 2008

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Recent Comments:

3 things Battlegrounds should borrow from SW:TOR's Warzones {WoW}

Feb 22nd 2012 5:25PM "A Sentinel with no healing abilities is shorted two to three badges every match because of that -- although with Biochem it's possible to make a medkit that will give you the 10k heal one."

And to further elaborate on that specific point; as a 50 Sith Juggernaut I can always cap out on the Damage Prevention Badge (3/3) almost always get a defender badge (turret defense in Alderaan or killing the ball carrier in Huttball) plus the Commando badge (for participating in 10+ kills)

So I'm almost always at 5 Medals....and Sentinel = Juggernaut. The classes are identical.

3 things Battlegrounds should borrow from SW:TOR's Warzones {WoW}

Feb 22nd 2012 5:13PM "SWTOR's reward system is horribly broken at this point"

This comment (along with the inaccurate comment about Hoth and mounts in Warzones) makes me believe you don't really play SWTOR and therefore don't have a solid grasp on how the systems in the game work.

"The system also vastly favors hybrid characters over pure characters. As a DPS Commando with access to healing abilities, I can easily max the Damage Done badges and get the first Healing Done badge, plus I get the High Crit badge and the 10k Heal Badge. A Sentinel with no healing abilities is shorted two to three badges every match because of that -- although with Biochem it's possible to make a medkit that will give you the 10k heal one."

Uh...not really. It's pretty tough to hit those numbers as a non-hybrid. Additionally there are rewards that are Tank only, etc.

"The badge system, while great in theory, is very poorly implemented in SWTOR. Further, since the better rewards come from badges, the game becomes focused not on winning the objective but on getting as many badges as possible. "

Compared to the WoW system of "HKs = more honor" its pretty well implemented. You get rewarded for doing your job in a warzone, as opposed to being rewarded by honor farming HKs.

If you defend an objective you get Medals, you get nothing in WoW.
If, as a tank, you prevent damage to your allies, you get Medals, you get nothing in WoW.
If you heal your teammates you get Medals, you get nothing in WoW.

Sounds like a pretty good implementation to me.

"The badge system, while great in theory, is very poorly implemented in SWTOR. Further, since the better rewards come from badges, the game becomes focused not on winning the objective but on getting as many badges as possible. "

1) You get Commendations from warzones, not badges. This is a semantic argument, but I feel it needs to be addressed.
2) Earning Medals increases the number of Commendations you receive.
3) Most medals, come from either completing objectives for the warzone, or by properly performing your class role. In Huttball, for example, you get medals for scoring points.
4) You gain more commendations for winning a warzone than losing a warzone.
5) Your daily/weekly warzone quests, at max level, are "Win X Warzones"

Explain to me exactly how this system discourages participation and doesn't make a team want to win.

Looking for raid, or looking for trade? {WoW}

Feb 15th 2012 3:25PM When I join a LFR looking for a specific item I tend to need to items I already have.

1) If an item I need drops, and I win, I trade the item I didn't actually need to someone that does.
2) If an item I need drops and I lose, I will try to bargain with the winner, with the item I didn't need. If they won't trade I still trade the item I didn't actually need to someone that does.

In my opinion that's a fairly valid way of using the tools provided to achieve the best possible outcome.

Around Azeroth: My jealousy {WoW}

Feb 15th 2012 3:19PM I think I can find time to run with you on Fridays so we can get you that staff.

I'll send you an in-game mail with my RealID and email address when I get a chance.

Around Azeroth: My jealousy {WoW}

Feb 15th 2012 1:41PM HEY DURO, I MISS YOU!!!!

-Auri

The Care and Feeding of Warriors: The newly 85 warrior tank blues {WoW}

Aug 13th 2011 4:21PM You forgot to mention Fireheart Necklace from Zen'Vorka; that is a fairly decent 365 tanking neck. It has expertise and mastery so it is pretty good for a newly dinged 85 tank.

The Queue: And from darkness, a hero arises {WoW}

Jul 30th 2011 4:11PM @Chetti's comment:

I noticed the same thing myself this week as well. The oddest part was that those additional flight paths seemed to appear on Thursday; I did not notice them the day before.

Not sure why this change occurred; but I can confirm that the flight paths were added for me as well.

The Queue: Lore and the order of the novels {WoW}

Jul 26th 2011 1:33PM This wow forum post http://us.battle.net/wow/en/forum/topic/1406594197 has a very accurate list of the novels, in the reply by Kordd, in order of when they occur in the WoW universe.

I've read everything up to Arthas, minus the manga, and everything seems to line up perfectly per his list. In some cases there is overlap (i.e. Arthas contains a lot of sections that are retellings of earlier stories from his point of view) but the timeline is accurate.

The Queue: Animated Ghostcrawler GIF {WoW}

Mar 22nd 2011 4:59PM Tbh as a tank one of the better things blizzard could do would be to let us actually lead these parties they are forcing us to lead.

Specifically, as a tank, if there's one terrible DPS in a party or a healer not doing his job it is often difficult for me, as a tank, to remove them and replace them with someone effective.

Since, as a tank, we have to control pulls, mark cc, and basically lead the party, why not let us actually lead?

Breakfast Topic: Back to where you once belonged {WoW}

Oct 14th 2009 12:36PM My main was a Mage in TBC; prot warrior now.

I honestly just can't play the mage seriously, the playstyle is to boring compared to being a Prot warrior...