Mar 5th 2009 9:44AM Kensington, Slayer of the Bigglesworth
Feb 5th 2009 1:10PM I'm really not much into pvp these days, but I definitely understand where you guys are coming from. I'm completely pve these days, and as an affliction lock I am quite pleased that they combined siphon life with corruption. That's one less DOT to worry about. Now I only have to watch my timers to refresh haunt, immolate, coa, corruption, and curse of agony, all the while filling in with SBs or DS....
If Blizzard wants to stop the simplification of DOTs right there, that's fine with me and I am relatively content with my dps as is stands (this is no QQ). However, I would like to see an increase in DPS output for the affliction tree if the DOT juggling is going to continue to be such an issue. It just seems to me to be a lot more work for less dps than on my other toons (shadow priest, hunter, warrior).
Feb 2nd 2009 1:15PM I agree wholeheartedly. My guild has done Sarth + 1 in 10-man (not as complicated as late BC fights, granted), but it's my understanding that Sarth + 3 is much more difficult in 10 man than it is in 25-man. Though I'm not sure whether the fact that there are fewer people walking around with "Of the Nightfall" is attributable to the difficulty level, or the fact that most raiding guilds seem to be aimed at completing the 25-man content instead.
Dec 19th 2008 8:44AM No, like I said, I haven't started raiding yet, so I am not judging the endgame content by the 5-mans (as I said, I am hoping Naxx and the other upcoming raids change my mind). I can only judge what I have seen thus far, and what I have seen has felt empty and too easy.
Dec 19th 2008 8:27AM I don't know, but I'm still not completely over the fact that the expansion content is laughably easy. I'm not saying that I wanted an epic grind between 70 and 80, or that I wanted to wipe constantly in dungeons; I was just hoping for something that was enough of a challenge so that I felt somewhat accomplished at the end of it all. I've done all the Northrend instances in regular mode, and most in heroic, and while there's that issue of heroic Loken, most everything else can easily be done by a minimally competent PUG. My guild hasn't started Naxx yet (we are waiting on our last few folks to hit 80), so I am hoping that maybe it will pose a bit more of a challenge and that the rewards will therefore feel a little more deserved (from what I have read, though, I am not optimistic about this). I think the root of it all is that, even as a relatively casual player, I don't want to just show up, hit some buttons, and then get some loot for it. Nor do I want to have to hit the Kara wall, but there certainly has to be something in between.