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  • Healem
  • Member Since Nov 8th, 2008

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Blizzard layoffs could mean many things {WoW}

Mar 2nd 2012 5:36PM oh please cmon. i dont care that Blizz makes money (their free to make a s much as possible) but lets be realistic. Blizzcon does not lose money.

And the max number of ppl the convention center can hold is like 26-27k. And those action figures dont cost 5$, or else they need to find a better chinese supplier.

Mike Morhaime always mentions how many ppl are attending and how many ppl are on DirectTV (this year was 27k and 60k)(feel free to watch his intro speech).....BUT have you ever head him say 550k (for 2010) or 740k (2011) ppl are watching via the Blizz Stream (w RayV). No? i thought so.

Why would he mention 60k viewers but not 740k?????????? Because of simple math. 740k@40$ is a lot of money.

Feel free to think what you want...but if you seriously think BLizzcon cost anywhere close to 30 million $ to just wasting my time.

Blizzard layoffs could mean many things {WoW}

Mar 2nd 2012 4:08PM @Drakkenfyre

oh please...blizz said they 'used to' lose money (back before 2008)...they havent for quite a while.

While Direct TV probably takes a large cut....most of the audience is directly streaming via Blizz,s stream (and their partner RAYV)

RayV said on their blog that for 2011 Blizzcon they stream 2.26 million hours for 740,000 unique pai subscriber.

AS pre financial records, renting is 100k $ per day (3 days with free setup day), 400k for musical guest, around 1million in wages, another 1M for hardware.

So Blizzcon made over 30m$ and cost under 4m$ can we PLEASE stop with Blizz losing money on Blizzcon.
So in 2011 Blizzcon had 740k@40$ from RayV,h 26k attendees@175$ and 60k viewers on DirectTV. Add that all up and your over 30million $.

Blizzard layoffs could mean many things {WoW}

Mar 2nd 2012 1:11PM please....can we stop with the Blizzcon cost a lot of money.

Based on actual numbers from Blizz webcast supplier in 2010, Blizz avgeraged over 1 million paying customers for Blizzcon webcast/TV. At 40$ a pop, they easily made 40+ million dollar without taking into account ppl paying togo to the convention. Blizzcon does not cost more then 40million to do. (if it does they're getting screwed)

Also more facts wold be nice. Blizz has 4500 employess in 10 offices (basec on Sept. 2011 slide presentation). And the news release stated that the number of Wow dev was untouched. So the 'dev' cuts were most likely on D3, SC2:HoTS 9since D3 is widing down and Sc2 doesnt look like a 2012 release based on the 2 realease comment from shareolder meeting)

1,000 guilds have killed heroic Ragnaros {WoW}

Nov 16th 2011 8:18PM If the 1,000 HRag kills include asain realms then the 10m vs 25m % shown are massively skewed for EU / NA players. Its widely known that the popularity of 10m on asian realm far outweights that of the EU/NA realms. Id go as far as saying is probably 50-50 in NA.

The Queue: BlizzCon was really fun {WoW}

Oct 28th 2011 12:59PM You should try the UI & Macro subsection of the Blizz forums...i sure a MVp or someone will know.

The Queue: BlizzCon was really fun {WoW}

Oct 28th 2011 12:57PM Im not complaining.....i play on a pvp server and its somewhat balanced but i have played on highly imbalanced servers in the past and feel sorry for them.

Biggest issue is that while EU have regular FCM (although a lost less in the previous year as they did in WOLK), the US rarely has any FCM. Really curiosu to see the utcome and whetehr or not Blizz will merge a lot of low pop servers (especialy if TOR takes away some ppl....but personnaly i doubt a lot of wow players will totally quit wow, especially the raiding pve crowd)

The Queue: BlizzCon was really fun {WoW}

Oct 28th 2011 12:04PM Q4Q

I'm excited about MoP being more centered on ally vs horde and the whole emphasis on world pvp.....but

A number of realms have a huge faction imbalance (eg. US-Illidan & Mal'Ganis are 90+% horde) isn't this whole concept pretty much impossible to implement?

The Lawbringer: Glider's story ends {WoW}

Oct 7th 2011 4:53PM i sent you the link and youre welcome. i stumbled upon it on mmo-c and found it interesting.

that blog also has an interesting timeline for Titan which is interesting. The crew working on it seems to have been kept to a very small number of ppl till August safe to assume (not really but still) that Titan is at a minimum 4+ years out.

The Queue: Dog Wizard {WoW}

Sep 3rd 2010 6:58PM So why dont you guys talk about the new season of 'The Guild'. IS AOL preventing you from talking about a product endorsed by tfosorciM?


Leave a comment, win fabulous prizes! {WoW}

Mar 30th 2010 1:03PM pick me