Feb 20th 2012 5:13PM openraid.com is nothing. I think maybe it is supposed to be openraid.us, which appears to be something?
Jan 23rd 2012 1:02AM I'm confused how wowinsider obtained a screenshot of my user interface. I have never submitted a screenshot in, despite being a regular reader. I can only assume one of my intrepid guild mates copied it from our guild website and sent it to you for some reason?
Anyway, I'd much appreciate if you'd take it down. My UI is individual and highly tuned, and I don't really want every kid that reads this website copying it after I spent months putting it together.
Dec 30th 2011 5:38PM With survivability still being our #1 concern, when we have our T13 2 piece (that makes judgement give us a little bubble), we should probably move judgement up in priority even if it hurts dps. Yes? Thankfully threat being a non-issue helps us to make this decision.
Dec 28th 2011 4:52PM TURTLE
Oct 22nd 2011 11:40AM From the FAQ:
"Q: What changes are being made to the talent system?
We are making a couple of major changes to how class specializations and talents work in Mists of Pandaria. First, your specialization is now completely independent from your talent choices. When you reach level 10, you will still choose one of three specs (e.g. Discipline, Holy, or Shadow priest) to determine your role, play style, and which signature abilities your character has access to. In addition, you’ll receive more of your spec’s defining abilities as you level up. "
So basically unlike now where you just get your spec ability when you first spec, you'll continue to be fed spec abilities as you level. So a prot pally might get Avenger Shield at 20 and Hammer of the Righteous at 28, etc.
The FAQ actually does answer many questions like this that people have. I'm not sure where Blizzard originally posted it, but you can currently find it under the Day 1 Recap at MMOChampion.
Oct 21st 2011 5:25PM I think I see what they are doing here. To make classes balanced, they just have to make sure that every talent along a particular "row" is roughly equal in value. Since any character can only pick ONE talent from that particular level, as long as they are all even (across all classes) value-wise, even if they do different things, they will be balanced. Theres still some stuff you have to consider with talents from different levels that may interact with each other, but otherwise it should make the whole system a lot more simplistic on the back end for the game company to balance. Does that make sense?
Aug 26th 2011 6:08PM "What in the name of Moffat is that?" Lolegolas asked.
"That has always been my favorite gun," Lolegolas explained
Jun 22nd 2011 3:45PM "an elderly woman, 60+"
lol... guessing the person who sent that in is like 12? >.> I'm guessing that he'd consider anyone 80+ to be a walking corpse? :P
May 16th 2011 3:46PM Just supplementing, but my girlfriend also was on a trial account (about a month and a half ago) and this was her login screen. As soon as she input the code to upgrade from Trial to Vanilla this screen was changed to the animated one.
May 2nd 2011 11:16AM I'm nostalgic for Lich King leveling (I hate that I cannot skip quests and must go linearly on every Cata character I level), environment, and the namesake himself. I am not nostalgic for Lich King raiding... except for Ulduar.