Oct 5th 2011 6:49PM Almost certainly it will be Venoxis and Mandokir. First 2, limited trash, then run past Gub, for final boss.
Sep 16th 2011 6:01PM It has been rather interesting in there. I recently got the dragon form from the archaeology Sands Of Time item. Working on that darn polar bear mount, and when I fly in, the dragon form goes away. I am left in human pally form (my true form), in mid air, 'swimming' at 380% or whatever speed.
Was, that is.
Jul 19th 2011 12:59PM Any word on whether the disappearing Oracle eggs have been fixed?
Jul 1st 2011 1:50PM Update
Just ran the offered dailies and I picked up 14 more.
Not sure if I missed one, I am looking now.
However, this makes some sense I suppose.
10 from Molten Front quests
04 from Hyjal (Malorne) quests.
Jun 30th 2011 6:59PM Marks
12 first day
turn in 20 to open new zone inside (molten front)
then recoup 15 and earn 10 more.
Sitting at 25 atm, end of day 3.
I am not sure how many more per day until I can open the next area, which takes 150.
Will find out tomorrow, day 4.
Per the tanking boots, the Twilight Highland rep ones are better, if you want to mange your efforts, at least for pally (go mastery).
May 10th 2011 6:13PM As a Shaman of both types....yes, in my experiences Enhancement is better DPS.
Note the following, I have less experience playing Ele. My gear is not quite as good on the Ele spec. No tier gear on either.
Both Specs are EJ raid specs.
I am comparing performance in current normal and heroic 5-mans.
Difference is about 4K. I can attribute some of that to better gear and more experience with Enhancement....but 4K?
Who knows, with the next patch, it could reverse.
Aug 6th 2010 4:54PM Ciderhelm would kick Chuck Norris in the beanbag.
Aug 4th 2010 6:45PM Lots of great input here. Hopefully you can get through it all and find something that works. Thick skin and confidence seems to be a paramount trait. Randoms have in many ways ruined tanking as a role. The emblem machine keeps churning out the goodies and everyone wants them fast. I think the role disparity also makes this worse with DPS having to wait upwards of 30 min for a run.
I learned to tank by being a healer for a year. I got to see all the different styles and class quirks. The dual spec into tank was not too bad. I did need to remind myself to be consistent (as someone already pointed out), to communicate my needs, and to not let the run devolve into chaos. Not every DPS player knows the ins and outs of tank mechanics and the overgeared world of randoms makes for poor play and habits regardless of one's skill and experience.
I have also found Omen and Grid to be beneficial. I have a little red dot that shows up on the top of a players grid when they get aggro) You can catch aggro issues very quick and at least have a plan ready (Hand of Salvation, Hand of Reckoning, Righteous Defense, shield throw, Hand of Protection, even Holy Wrath). We are replete with ways to save butts. Use them often, this makes you a better tank. SoC is a godsend (will miss it in Cat.).
In many ways, what we have now with randoms is not the ideal place to learn how to tank, but you can learn how to manage the party, timing pulls, your interventions, and try to milk what experience you can from these adventures. Keep on!