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Recent Comments:

Updated: On the fourth day of giveaways, Zentia gave to me... {Massively}

Dec 16th 2010 4:02PM Meh really? Sure the Fallen Earth was kinda a push but really? Eh, still... I'll take free stuff.

Updated: On the third day of giveaways, Icarus gave to me... {Massively}

Dec 15th 2010 12:27PM Played the Beta of FE and I must say that I loved the Fallout feel of things. Sure it was kinda odd the whole side thing but after a bit you get used to things.

Updated: On the first day of giveaways, Turbine gave to me... {Massively}

Dec 13th 2010 12:17PM I prefer DDO over LoTRO. Atleast DDO attempted to emulate Neverwinter Nights while LoTRO was nothing more than WoW with a different skin.

The Soapbox: You have an hour to grab my attention {Massively}

Nov 2nd 2010 11:04PM The problem is that some game developers focus TOO much on that first hour and not enough on the rest of the content. Perfect example: Aion.
Even X-Play thought that the first 10 levels, roughly 1-2 hours, were amazing. But once you pass level 10, the huge wall of grinding punches you in the kidneys. So I wouldn't just go on the first hour but instead give it a number of levels.

In World of Warcraft, I told myself, " Ok, so I will play to level 20. If I like it, then I will continue to play." This makes it so that if I miss out of some of the best end-content, I can still slightly taste it after the first hour. Give it a try and see a difference.

Caption this, win a white Vindictus wolf hood! [Updated 11/5] {Massively}

Oct 19th 2010 9:40PM "No shoot that one over there! No, not that one! The one to the left!"

The Daily Grind: What game has the best endgame? {Massively}

Apr 29th 2010 8:28AM I agree with Angel, I don't understand how we can spend, in my case, a year and a half of leveling only to just be greeted with non-stop raiding, pugs, and some extra crafting. Raids are not the answer and even when Wrath came out, you basically got to end game after completing the major story line in each area because you could raid at level 78-79 for Naxx. Sure you have PvP and crafting but if you put all that effort to getting to max just for a couple things you have been doing for the past levels, it feels less impressive to reach endgame.

Blue Mars experiencing slow but steady growth {Massively}

Apr 25th 2010 8:41AM Personally I think it's sad that they have to revert to older tech to get their game out in the public. I mean really people? CryEngine 2 came out in 2006 which is 4 years. In that four years you should have upgraded your PC parts enough that the second engine should work rather than resorting to some low-grade, piece of junk browser-based or cloud based system. A 8600 GT which came out in 2006 (around the same time) can run it (moderately) so I don't understand why games need to go back on what they built because some people complain with 10+ year old machines that only run Starcraft.

On a less ranty side, I wonder what this game will continue as since Cry Engine 3 is said to be released sometime between 2010-2011. A possibility to create a benchmark game? Hopefully.