Dec 20th 2011 11:09AM I shall bonk myself then.
Dec 19th 2011 9:32AM Trainwreck.
Dec 18th 2011 10:59PM If any, then this one. Awesome. Thanks for running these, folks!
Dec 18th 2011 10:39AM Smoke me a puffer, I'll be back for breakfast.
Dec 17th 2011 9:27PM Meowokai.
Dec 16th 2011 3:34PM On this day of Christmass, the murloc gives to me...
Dec 15th 2011 3:52PM Hit me!
Jul 10th 2009 6:46PM Seconded.
Could anybody that agrees with that change or at least understands it explain it for this (and possibly other) feeble-minded shaman? I only came up with Hex or talented Fire Nova totem as a way to interrupt a foe...Grounding Totem only goes so far, what if you need to stop a heal?
And that new effect is, again, to me, a little tinsy winsy bit...totally useless in comparison with the interrupt, and very weak otherwise. Maybe if it worked on bossses, don't know about that. It also makes doing the Gundrak machine-gun-interrupt-me achievement little harder, talented (ha...ha...) shaman was a very good interrupter for that fight.
Jun 19th 2009 10:30PM There will still be the new talents, so it won't be pure vanilla. Not so "hardcore", but probably more enjoyable as it will allow people to participate with different specs. Another thing is Outland gear/enchants - depends on the guild whether they decide to use them and reap through the basic stuff or be true to the "pure vanilla" idea.