Feb 26th 2010 1:16PM slightly different behaviour, but definitely worth checking out: Geist (was also featured on wow.com recently). it doesn't pop up from action bar buttons though, but under your mouse. convenient and unobtrusive..
Feb 26th 2010 3:52AM in BG's, information is a weapon. looking around to assess the situation may pretty much be worth the few seconds.
especially because automatic insta-release won't guarantee you hit the timer's sweet spot anyway. you still may end up looking at the 30-secs-and-counting torture, addon or not. and watching the spirit healer for half a minute won't win the battle. gathering intel on enemy moves and objectives can.
heck, i want to know, whether my death was worth something, whether my task was accomplished and what happened next.
of course, oftentimes you die in a messy scrum to no strategic purpose whatsoever ;), but then there are times, when knowing makes a serious difference.
- were there enemy reinforcements coming just as you died? did that healer finally drop? is it worth running to your corpse in ghost to ress there? was it a good thing to fight there in the first place, ie. will you return to that position or will you attend to something more useful elsewhere?
i'm not saying everyone who uses this feature are of the sort who blindly run to a fight just as soon as the timer runs out (especially the revengeful ones, who disregard objectives several times only to take their revenge - berserk, i know it too well ;). but it definitely encourages such behaviour.
Feb 23rd 2010 7:56AM shadowmeld is also used by ferals to restealth cat form (macro shadowmeld > cat form > prowl), which can be very nasty (if not deadly) in a fight.
should be noted though, that the ooc mechanics of SM (enabling you re-prowl in the middle of a fight) has been flawed and changed in various ways lately. also, you need to be rid of dots to pull this one off.
- evading a long cast
- defending objectives
- escaping via flight form
the uses may be quite limited, but the fun factor is quite solid imo ;)
Feb 8th 2010 5:19AM > Why can't I just reroll at level 55?
cos that would basically invalidate all of the old content. it is pretty much deserted now. if you could start at 55, there would be no one there at all in the lower-level areas.
Dec 27th 2009 11:51AM Wyred@6:59AM
> Jumped off the top of dalaran's violet citadel the other day with a drood buddy
why, a drood without flight form?
Nov 14th 2009 6:40AM question:
what is the reason behind making higher level players virtually invincible compared to "grey" lowbies?
i would think it'd be much more fun if the hit requirements weren't so impossibly steep, so even as a lowb i could sort of wear down and even kill a less skilled 'skull' opponent. yes, it'd be still nigh-impossible, but doable, not like it is now, that you simply don't kill a high level player even if he/she were just standing still for half an hour pretending to be a training dummy ;). not even if there were four of us. see the fun? a silly ganker in STV griefing all the questing lowbies? four or five will stick together and try to bring him down ;).
Oct 28th 2009 5:22AM my crit and AP were nowhere near the top league, so during my 1500-ish arena experience, my 5-cp FB was as far from "massive burst" as imaginable, with non-crits doing almost same-ish damage like my regular mangle, especially against plate wearers.
but i didn't meet other ferals _then_ and i know there were even fewer in higher ratings. so i don't see how this could've been such a widespread issue...
still, the time given IS lavishly long, that's true. it's 15 seconds btw, not 10.
Oct 27th 2009 5:56AM i actually couldn't care less about how big the player base is.
what leaves me scratching my head though, is blizz with its kinda unrivalled attention to production and detail.
the game just works in so many aspects and what's more it even works as a whole - from minute details that make animations just right, through witty copywriting, to grand-looking (though rather low-fi!) landscapes, topped with awesome music and sounds, all that put in a system with surprisingly few weak spots (you may not like certain aspects or mechanics, but they just ARE there and you know there have been lots of thoughts put in it, give-and-take).
Oct 21st 2009 4:47PM i'm afraid these guys need to hear some real rappers first.
i dont mean to bash - respect to all these guys in the machinima biz really, but musically, this is just half-ass mediocre at the very best.
Oct 13th 2009 7:28AM To make lore justice: Sauron does appear in person big time. Actually, he was the master of shapeshifting, appearing as a noble man, fearsome dark lord, werewolf, even a bat, not to forget his better known - admittedly rather disembodied - Eye form in LOTR.