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Recent Comments:

Lichborne: Heroic Cataclysm dungeon-delving for death knights {WoW}

Oct 5th 2010 2:59PM As someone who reached level 80 in 4 days when wrath was released I can tell you those dungeons WERE hard. For example even running with people equipped with sunwell gear I recall dying several times before getting meathook down in COS. I can't imagine they could make Cata dungeon much harder or no one in quest blues (though if wrath was any indication t9, and 10 stuff will be better) will be able to complete them. I don't know when the author reached lvl 80, but I suspect it wasn't early, or he would remember how hard the wrath dungeons initially were. That being said I hope they are harder, it would be nice two have the xpac out for more than a couple weeks before there are no challenges left.

Breakfast Topics: Is the Traveler's Tundra Mammoth worth it? {WoW}

Nov 15th 2008 7:16AM I suppose if you have all the gear, gems, and enchants that money can buy, and still have an extra 15-20k gold lying around you might as well buy it. If I were in that situation, and already had everything that was actually worth having I'd probably just quit the game.

Many realms back online after emergency maintenance {WoW}

Nov 12th 2008 2:18PM Another thing that's screwed up about this is you can't even post a bug report. You get the message "Posting is currently restricted on this forum"

I hope millions of people who install Xpac on their Vista machines can't log on tonight. This will be a case where Blizzard could have known about a problem in advance, but apparently didn't care to know.

Bug rewards free and discounted PvP gear [UPDATED] {WoW}

Nov 12th 2008 3:49AM "Weird. My realm is still down, but I just opened up WoW and didn't see that message at the log in screen."

It's not on the logon screen. It's the text message you see after you log on.

In-game mail to be reimbursed {WoW}

Nov 11th 2008 11:27PM "Sure beats that lame SW, Org under attack thing. Very unimpressive."

At least they could have been honest and had Arathas say something like "Wrath of the Lich King goes on sale November 13th" at the end of what amounts to an annoying repetative commercial.

In-game mail to be reimbursed {WoW}

Nov 11th 2008 11:12PM "Tremor said...

Let me translate....

Fail
Fail
blah blah Fail
blah Fail
Fail blah blah
blah Fail blah
Fail

Thank you for your patience."


I LOVE IT!

In-game mail to be reimbursed {WoW}

Nov 11th 2008 11:06PM "Oh noes, the comment form won't let me reply to "wow nub"!"

It did let you, and you double posted.

/youfail

Realms are being brought back online [Updated at 11:50 pm EST] {WoW}

Nov 11th 2008 9:43PM "It really isn't that much of an issue to be losing a day of playing now; this Tuesday and the Tuesday before BC are/were probably the least important days to play ever."

I had the day off from work, and was planning on doing 25 of the Outland quests I hadn't completed and have them ready to turn in at 12:01am Thursday.
That would have given me a good jump towards lvl 71. So I thought it was kind of important.

Realms are being brought back online [Updated at 11:50 pm EST] {WoW}

Nov 11th 2008 9:15PM "That's funny Verified Insanity, the 7 extra hours it was off line cost you 14¢."

As I stated in another post it's not about the 14 cents. It's about 14 cents times 11 million. If 2 cents times 11 million for every hour of downtime ($220,000) were deducted from Blizzard execs salaries I guarantee there would be no down time. More techs would be hired, more time spent on quality control, and testing.

As long as there is no accountability and 5,000,000 copies of Wotlk are sold in the first 24 hours, those exec's will simply blow it off, cash their checks, and laugh all the way to the bank.

Realms offline until at least 6:00pm EST [Updated] {WoW}

Nov 11th 2008 7:38PM "Wow, I'm more than a bit worried about the state of the world when people are raging over a 1 day credit... $15 / month for the game = around 50 cents for a day!"

My issue is NOT the 50 cents it's the 50 cents times 11 million which equals $5,500,000. Blizz needs to be held accountable for their screwups and 5.5m penalty per day of downtime isn't nearly enough to teach them a lesson.