Dec 21st 2011 5:02PM It's a slow day at work, I tell myself, so why not reply one more time just to get another vote down?
Although I didn't call myself grammar cop, but rather invited you lot to do so, I am totally happy to concede prescriptive vs. descriptive etc. and frankly in this, ahem, modern era of texting, the "battle" is already lost. That said, I don't foresee many people actually adopting "embiggened" because there already are too many shorter alternatives. xD
As to Shakespeare, there are some good points in what you say, but the idea that Chase is going to be grammar-copped into silence, well, you're taking the argument past its logical extreme. I only objected to one word, not the whole thing, and there only because he needlessly insisted that it is a word. If a word communicates something, you don't need to defend it. I like Chase's columns, I learn a ton from him. I just don't think "mathing" communicates anything more than alternatives and was basically just a way to tart things up. YMMV. Cheerio all, vote me down now.
Dec 21st 2011 2:31PM > yes, mathing is a verb
No it isn't. Call me grammar cop if youmust, but there are plenty of other ACTUAL verbs that would serve. Unless that was some long-running sarcasm and I missed the reference...
Dec 20th 2011 5:04PM Ack! There is nothing like dental surgery without anesthesia. I've had dozens of dental procedures, maybe 40-50 lidocaine shots in my life. I can feel it when it merely begins to wear off. I can't imagine having nothing. I'd rather live in a heroic troll dungeon for the rest of my life with a noob tank and Justin Bieber looping on vent if there was no anesthetic for my heroic dentist runs.
Dec 20th 2011 3:19AM Lotto numbers are 10-11-19-25-36-42
Dec 15th 2011 3:20PM fraiche!
Nov 21st 2011 11:46PM I'll agree with you on some of this.
Dungeon difficulty definitely got ramped up, especially the Zandalari dungeons. And H-Stonecore. :) Those were unforgiving enough that a raid like BoT started looking easier by comparison. For guild runs this was not a big deal, but it effectively ruined pugging through LFD and/or made runs take FOREVER. A definite minus.
And I agree 100% that Void Storage is hardly a reason to love Cataclysm. "Gee I get to keep my pixels? Wheeeeee!" I appreciate that there were many programming milestones that had to be turned in and QA'd for this to happen. But nobody cheers for a video driver update and this is just about as sexy. It's contrived, and it makes WoW look its age.
Gotta disagree with you on TB though. A good leader who was willing to be vocal in /BG could turn the tide. I had some amazing battles there, despite the broken configuration. We came from behind many a time, often late in the running. I also watched the other team snatch victory from the jaws of defeat when we got complacent. These were some of the lengthiest battles I experienced since they nerfed AV.
And archaeology had plenty to offer for those who liked vanity items. I *loved* vanity items. I had my bags so chock-full of vanity items that I could have stayed in alternate forms permanently and never had to worry about cooldowns. Pursuing this profession was a personal choice, nothing more.
To close, I appreciated Anne's post, but "Interim Lore" is hardly a reason to love ANYTHING, much less Cataclysm.
Nov 17th 2011 11:19PM ^ This. The boost in conquest points per win should actually make it possible to farm pvp gear via spamming unrated BGs. It still won't be quick, and a bad night could easily result in an hour or two invested for very little gain. IMO this potential time penalty does protect the value of rated BGs and Arena.
Nov 9th 2011 2:54AM The problem of direct lounges is new and hitherto unexplained.
Nov 9th 2011 2:27AM Kaphik summed it up for me. I'd really like to have stayed, but I just wasn't having any fun. I've played WoW for 3 1/2 years. Yeah ok I'm not as hardcore as some, but I'm over 9000 on multiple toons and I've got an embarrassing amount of /played time. I mean heroin users are more productive than I've been since I started playing WoW. But when Cata came out I watched my legendary 25-man guild on an old school, wowprogression-leading US server, slowly decline until summer ended and school resumed and we were reduced to barely scraping up enough for 10-man FL. Most ppl I know would rather pick scabs than queue for another hourlong misadventure in a 353 troll dungeon.
But like Angrycelt, I was subbed for 6 months, so I had to stay until last month. That meant massive PVP to fill the hours. What did I find there? Straight-up kooks in AB who loved fighting on the road; a 50/50 shot in WSG; horde pwning alliance 3/1 in EotS; and the occasional random strand/isle run. Only AV was competitive, and c'mon, the days of epic AV battles were nerfed into the ground long ago. Some nights I went to bed wondering if I was crazy for playing this game because nothing makes you feel worse than BGs where your crew acts like they've never played a team sport before.
I'll tell anyone who listens that I have had amazing experiences playing WoW. They've probably employed some of the very best designers in the industry these last 5 years. Hell, I know they've used specialists from Vegas... if you don't already know, dailies are constructed with feedback from casino wizards. It's all about giving you a tiny breadcrumb each day with the possibility of a giant payout. WoW is a social experiment combined with a business model. But over time, the ratio of good times to bad times has equalized or even gone negative. There's no sense paying for that. I hope I'll be back someday... it's not like Blizzard has "lost it", it's just that their recent iteration (Cataclysm) wasn't successful. But I don't hate them because they're beautiful. Maybe it's me; maybe it's Maybelline.
Nov 6th 2011 12:33PM argh stupid comment system, I was trying to say, short article with 2 min vid can be found here if anyone cares. http://bit.ly/461hWr