May 21st 2009 11:47AM NOW you're talking. It would make factions a lot more interesting if we had the option of betraying our faction (a la EQ2) with a long involved quest that could only be completed during early levels. Then some interesting inter- and intra-faction dynamics could develop (for/against betrayers of your faction, betrayers of the other faction, etc., etc.).
It's been a dream of mine for some time.
Unfortunately I realize that it represents very little value proposition for Blizzard, and so it's likely it won't happen. You don't need to remind me.
May 19th 2009 11:21AM I got the same, and no idea, but I *hope* they optimized the "Ultra" mode rendering techniques a bit, crystalsong forest brings my machine to its knees, while the rest of the game is perfectly fine at 8xAA. The engine is really showing its age... Not that upgrading it significantly is a significant value proposition to Blizzard, but a guy can hope!
May 19th 2009 11:08AM Wonder if Equipment Manager will break Wardrobe/Outfitter... sigh.
May 14th 2009 2:43PM I can accept the "accept it and move on" attitude as long as the OP can also. It has to work both ways. I can certainly adapt and (to the best of my ability) accomodate someone with special needs, iff they are willing to realize that their disability does indeed disable them in some ways from effectively doing certain things. If they are willing to meet me in the middle, I'm more than happy to do so. However, it's not my responsibility to cater to every unjustified whim of somebody just because life dealt them a shitty hand. "Accept it and move on," as I believe someone wise has said. :)
May 14th 2009 2:33PM I kind of understand the DESIRE not to use voice chat (though I agree that it's very rarely, if ever, feasible to make it a personal REQUIREMENT). Personally, I type 152wpm, and often times typing is much more efficient/faster than speaking, since I am often multitasking while playing WoW and/or talking to my boyfriend in the room with me (also playing WoW).
That said, I realize that others don't type nearly as fast, and even if they do, some prefer voice chat. Furthermore, of course, difficult bosses obviously require focusing on WoW and _not_ multitasking, so certainly I will use it when there is no alternative.
I don't know how far the OP planned to get in a computer game frequented by non-typists without using voice chat. Like I said, I understand (and share) the DESIRE, but it's often completely infeasible to make this desire a dealbreaking requirement during WoW gaming.
May 14th 2009 1:41PM Question (unrelated to today's column):
Does anyone know whether the folks who purchase the Internet stream of BlizzCon will receive the murloc marine pet like those who purchase tickets and/or DirecTV pay-per-view coverage?
I can't decide whether it would be a good or bad thing. I really want the pet, but if everybody and their mothers are running around with it, it becomes a bit less special.
May 14th 2009 1:36PM My favorite item, well, items, would have to be the Hallow's End masks. I remember getting my first one shortly after I joined this game, coming from playing an Enchanter in EQ where I could cast Illusion: [Any Race], and laughing so hard at how cute the masks were, and how clearly they were masks rather than true attempts at disguise. Which is definitely not a criticism -- I found it awesome how holiday items really captured the spirit of the holiday; it would have been a lazy approach to simply change the head model of the character when you put on a mask.
Also, I think these copout folks who are commenting without listing an item are demonstrating a clear lack of ability to follow simple directions, and as such, should be excluded from WoWInsider's generous giveaway. :P
Apr 28th 2009 11:36AM I would really adore seeing something like the Betrayal quest line in EQ2, where you could create a character in the Alliance faction, and through a large quest chain during levels 10-20, switch factions to the Horde (and vice versa for the Horde -> Alliance).
I know it would take a lot of dev work because of the current (IMHO very limiting) faction system, but there are also a great deal of workarounds that I think would be very feasible given a Betrayal quest line. And I understand why they didn't do it originally -- because the horde could be a shaman and the alliance could be a paladin, but that issue was solved in BC.
We see semi-Betrayal folks in the lore already -- Jaina cooperates with the Horde a lot; Thrall cooperates with the Alliance often; etc. I'm not brushed up on the older lore, but wasn't Medivh a human? He pretty much betrayed everybody. Ditto Illidan (but with some better excuses, I suppose). I'm sure there are plenty of examples.
I think it would add a much richer RP experience for those interested in it, and it would be an interesting opportunity for groups, quest lines, raids, etc. The racial abilities, though not game changing, would add interesting mechanics to what until then has been Alliance- or Horde-only raids/guilds.
Sure, PvP would become a bit confusing -- but again, there are workarounds that could be implemented.
I'm sure this would end up as a very low priority since it would be a lot of work resulting in almost no additional content. But still, it's something I'd really love to see.