Jul 14th 2009 12:53PM I would say my greatest complaints nowadays about MMOs lie with the other players in them.I loved grouping and questing with people in the old days of EQ but I find in WOW(which is my primary current MMO) most players are arrogant kids,foul mouthed punks or elitist snobs.I'm a healer I have played healers in MMOs since the days of NWN on AOL so I would say I have a good idea of how to do it so the last thing I need in my game time is some little punk screaming at me in vent to heal him because he can't manage his aggro and is getting beat down.In my mind its the other players in games that have ruined grouping and the cooperative aspect not the games themselves.
Nov 15th 2008 8:56PM Its not a matter of the fact that the guild flew through this new content at a breakneck pace or that they so clearly had every advantage to do so its the self important "concern" they have. I personally could not care less that they blew through the content that fast or they were first blah blah blah.
My concern is that Blizz obviously facilitated their doing so be giving them every opportunity to gain all the information they needed to do so.If they truly cared about "tuning" they would not be granting the uber professionals access to betas because tuning encounters to them is redundant anyway.
What good does it do anyone tuning the game to cater to this 1 tenth of 1% of the player base that makes up these groups. They don't "play" the game so where is the benefit?
I level at a reasonable pace for my needs and am enjoying the content I have seen thus far I would consider myself a typical player and would love to see the game tuned with middle of the road mindset as opposed to catering to either end of the spectrum