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  • Peachz
  • Member Since Nov 17th, 2008

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Recent Comments:

The end of vanilla WoW {WoW}

May 5th 2009 10:36AM There's only one thing I hate about leveling a new character: Lack of skills pre-40.

I usually get bored of a character because the skills that make me want to check out a new class, come 40 levels down the line.

And for most classes, untill you've got 20 or 30 points in one spec, leveling is abit tedious and monotone.

The heirloom items where pretty good.. But my problem with leveling new chars is mainly the boredom of having very few skills, and very few options. If it was possible to increase the number of talentpoints you get from the start (e.g. 41 or so) it would speed up leveling greatly, and improve the gameplay for people who know the classes somewhat. For new players, just keep the old system.

Thats one solution imho.

Another one would be that there is some blue gear from a vendor every 5-10 levels that you can buy at some price, if you have an existing lvl80 on the realm. Your main character buys some kind of account bound "atunement scroll thingie" that is consumed upon use. That would allow you to buy some items every x levels.
I know the heirloom items are fun and nice and all.. but 4 slots doesn't really "improve" your character alot.
Making them look like old tier models could be a nice touch to it. (e.g 10-30 tier 1, 30-45 tier 2, 45-60 tier 3). And wouldn't waste the old models.

Spiritual Guidance: Reacting to the Circle of Nerfing {WoW}

Dec 16th 2008 2:27AM Believe it or not some guilds use meters for more then e-peen. WWS is a very good tool to measure your OWN performance and improve it.

When you see paladins & shamans way down on the healing meter and with the other specs of this class all being viable in a raid environment, raid leaders might not even take these classes along. Since priests and druids outheal them in such a way that they're just there for the buffs basicly :|

Spiritual Guidance: Reacting to the Circle of Nerfing {WoW}

Dec 15th 2008 4:06AM Hi,

I haven't read all comment, just most of em.. While I agree with some, I'll give my pov.

I'm in a pretty decent raiding guild, killed everything in SWP. We are currently back on farm status. We have a good healing team and anyone of us can top the meters on a good day.. I really should say "could" top the meters.

Since WoTLK our shammies and paladins haven't been able to get close to the healing done by the druids and priests. I'm not talking about a single fight. I'm talking throughout the entire raiding content that's available. The healing per second of druids and priests has skyrocketted, leaving the other healing classes behind.

I think this is a deserved nerf, although we'd have to admit that ever since MH and BT CoH was pretty OP. But the difference wasn't that big, we used CoH to be able to be competitive vs shaman chain heals, paladin mana effiency and druids rolling blooms.

I've already been compensating my healing, adjusting playstyles to make the transition to the new version smoother. Any class that's reduced to pressing 1 button isn't that facinating to play (warlocks pre-WoTLK anyone?)

Spiritual Guidance: Wrath Priest leveling guide from 70 to 75 {WoW}

Nov 17th 2008 5:38AM I've always chosen to level shadow, simply because holy was too much of a drag for me. I checked out several specs to pick before WoTLK was launched. I came to the conclusion that leveling as shadow (for me) was less effective the Disc/Holy.

The gear i'm wearing is mostly healing gear, based mainly around spirit regen. Now I have to say regen with shadow is also very nice, but I really enjoy the fact that in 6 levels I have yet to drink after a fight.

Shadow maybe has a few more tricks for survivability, with dispersion improved fade and shadowform.. But as disc I have yet to experience a personal fuckup that I can't heal through.

Besides that, the added bonus of being a healer is nice.. Prot warriors & druids tend to level abit faster nowadays, so finding a really effective dungeon group has become a joy. I can usually join in dungeons where otherwise (as dps) I would not be considered, because I would be 1 or 2 levels too low.

Talen spec for leveling these days, in my opinion, basicly comes down to personal choices. Although shadow might be a tad faster, it's nice to be able to have healed every instance before taking them on in heroic mode.