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  • Tigris
  • Member Since Nov 20th, 2008

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Recent Comments:

Are Death Knights autowin in PvP part II {WoW}

Feb 10th 2009 8:11PM I'm sorry, it doesn't take years to master a class.

Maybe a week to get your buttons and strategies down, but that's it.

The idea that because Death Knights top charts and do well in PvP means they take no skill because their players haven't "spent years mastering the class" is just stupid.

Are Death Knights autowin in PvP part II {WoW}

Feb 10th 2009 8:03PM I'm sorry, but I can't take a guy seriously who describes using Lichborne and Death Coil to heal yourself as "an effective self-heal" in PvP.

Are Death Knights autowin in PvP part II {WoW}

Feb 10th 2009 7:58PM [Tigris i don't think you read the article correctly (perhaps you were crying big DK tears).]

Yes, I'm sure that was it.

[The writer was explaining various types of healing DK's can spec for... not that a DK can spec out ALL those types of healing.]

Really? Because I seems to me he's going down the list with a, "Wait, there's more!" kind of air and not, "Well, if you spec properly you can get maybe 3 self heals, 2 of which suck and one on a 30 second cooldown."

[Let's switch spec for a minute. As a priest, i heal the tank for say 7500hp and utilizing my (ficticious) "FDK" spell it hits the nearest enemy DK for 5000 dmg (no GCD, no mana cost)... i think you'd find that a healing class shouldn't be able to do that. Same for DPS class, they shouldn't be able to toss off massive heals or damage mitigation WHILE cranking DPS]

I'm sorry. I didn't realize 5k hp every 30 seconds is "massive" in PvP.

Are Death Knights autowin in PvP? {WoW}

Feb 10th 2009 7:50PM This guy appears to have fought the dreaded 51/51/51 Death Knight with all Presences active.

Are Death Knights autowin in PvP part II {WoW}

Feb 10th 2009 7:48PM Death Grip, while annoying, is not the overpowered monstrosity many people portray it to be.

It's on a 35 second cooldown, 25 seeconds talented.

Know what Blink's cooldown is? 15 seconds.

In addition, Death Grip neither roots nor stuns the target.

Many Death Knight us the Death Grip/Chains of Ice combo for this.

Chains of Ice is a magic effect. Dispellable.

In addition it costs a Frost Rune.

All our heavy hitting attacks (Scourge Strike, Obliterate) require a Frost Rune.

Are Death Knights autowin in PvP part II {WoW}

Feb 10th 2009 7:41PM This article is not entirely truthful. This guy appears to have fought the dreaded 51/51/51 Death Knight.

Death Strike as any spec other than Blood is horrible for healing yourself. It heals for about 800 health against more heavily armored opponents and 1200 against clothies. As Blood Spec this is barely improved.

Casting both Lichborne and using your runic power on Death Coil to heal yourself is entirely impractical for Death Knights. Lichborne needs to saved for classes with Fears and your Runic Power is infinitely more valuable attacking targets than hitting yourself with gimped heals.

The idea that Shadow of Death means you have to kill the Death Knight *twice* is simply ridiculous. The ghoul you transform into is an entirely gimped thing that he can entirely shut down with any Crowd Control ability. It's almost useless.

Anti-magic shell lasts 5 seconds with a 45 second cooldown. Game breaking!

Yes, we have an instant heal. On a 30 second cooldown talented. It heals for about 5k. With 1.2 hits completely and entirely common, this is not game breaking.

Who wrote this? It seems more like a QQ post I'd find on the forums.

Death Knight changes for the PTR announced {WoW}

Dec 10th 2008 3:18PM "5) Bone Shield -- mitigation reduced from 40% to 20%."

What about Unholy Tanks?

Varian Wrynn hates the Horde {WoW}

Nov 25th 2008 7:15PM "Varian has only seen the worst of the Horde."

So what would you consider the best of the Horde? The fact that they're *not* butchering the entire world? Yeah, that's a start.

Thrall's not stopping orcs from chopping down Ashenvale for "expansion", which means they might as well be declaring war of the Night Elves.

He's not cracking down on slavery or gladiator deathmatches.

When Sylvannas didn't get rid of a Dreadlord as her right-hand man, officially the most treacherous beings in the universe, Thrall didn't step in and do it either.

He's not stopping the experimentation on humans locked in cages in Undercity.

He's not stopping the creation of a plague that kills all things, living or undead, that's being made by a race that is *founded* on vengeance against the undead and hatred of the living.

And somehow it comes as a surprise to him to Wrath Gate happened, and he think he's completely blameless.

He's not enforcing the "no cannibalism" rule for trolls.

He didn't stop the Blood Elves from torturing and draining a naaru.

It's been exhibited countless times. His "leadership" and steering the Horde away from their more barbaric practices stems as far as saying, "Um, I don't think you should..." and then slinking away and letting them carry on what they're doing.

That sinking sensation {WoW}

Nov 21st 2008 2:04PM I had little issue torturing these people, to be frank.

The first time I was evil, so it was *supposed* to be wrong.
The second time I was torturing someone who not only deserved it, but was purposely holding information that would lead to an innocent's horrific death.
The third time we were torturing an undead who swore his soul to the Lich King willingly, would torture us himself without a thought if he had the chance, and was withholding information that would lead to the defeat of Thel'zan.

For the real life, there are some people who say torture is *never* justified. They say it flippantly. "Torture is never justified" and they move on. I beg to differ.

And *as* for those people who say they'd *never* torture anyone, we know that's not true. Deep down we all know that we'd torture our fellow human beings for no reason besides some guy in a white coat told us to and we were under mild pressure.

That sinking sensation {WoW}

Nov 21st 2008 3:31AM And if there *are* bad guys in all this, it's Horde.

The orcs are chopping down Warsong Forset for the sole purpose of giving the elves a giant finger, practice enslavement and host gladiatorial death matches, sometimes held within the capital itself!

The trolls *eat* each other.

The Forsaken are chopping up, torturing, and experimenting on humans in Undercity and developing the perfect plague.

The Blood Elves locked a *god* in their basement for a few years and sucked him dry.

Thrall turns a blind eye to all of this. He has honorable intentions, but he can't control the Horde, because the Horde doesn't *want* to be controlled. Every race in the Horde would instantly go back to its barbaric, bloodlusty ways if it wasn't for that semblance of civilization that Thrall provides, and even then some of them are already barbaric and bloodlusty.