Apr 9th 2010 6:25PM Here's a thought. What about a heal that also healed nonfriendlies?
heal entire party to full HP but also heals nearby enemies for that amount (split amongst them like a metoer damage spell is to players). To make this more signifigant, modifiers could be added to the amount healed for bosses (such as if the enemy is a higher lvl than a player, multiply the amount of healing the boss recieves by the difference in lvl. 3 in this case).
Sep 5th 2009 11:32AM I play an NE warrior. I have played an NE warrior since day 1, before I knew what the alliance was. Back then I based factions off of WC3 stuff, and assumed the only way I would play with my druid friend who got me into the game was to be a NE. I plan to level a worgen, perhaps a worgen warrior to go fury with, but I just cant see my main as anything but what he is. A night elf warrior meat shield flailing around to spam tank macros.
Aug 25th 2009 12:34AM If I merge 2 wow accounts to the same battle.net account, will the ownership automatically be the same? If yes, will it be the same as the battle.net contact info?
May 6th 2009 11:28AM I am writing this as a main and offtank on the alliance.
1-Shaman dps is my favorite thing in a raid. totem of wrath FTW
2- I like to bring resto shamans mostly because they have good AoE and single target healing
3- not to fond of enhancement, but that is only because I prefer caster DPS
4- ATM I will choose a shaman over just about any other caster simply because of heroism AND gift of the naaru
5- please note, that in my choosing a shaman over a rogue or mage I am choosing more competition for my tier tokens.
May 6th 2009 11:21AM soooo much agreement its not even funny. I like rogues, but atm there is no reason to take them over any other class. This also makes it easier for alliance to find heroism since there seems to be a deficit of alli shamans (atleast on Crushridge)
Apr 11th 2009 12:00PM This year is far too soon in my opinion unless you really want another mishap like 3.0.8 An announcement would be cool, and a beta would be reasonable, but a full blown release? I also feel like that would put a little too much rush on players to move through raids. We have had Five months (correct me if I am wrong) to do nax. Even if they drastically shortened the length between 3.1 and3.3 (assuming no additional raid in 3.2) that still seems short.
Apr 4th 2009 11:25AM I keep my PvP trinket. Since I play on a PvP server it does come in handy every once in a while (like when I get rooted by the nax meeting stone), but the initial cool down when you equip it can be rather annoying.
Mar 31st 2009 10:56PM I have only done 25 man nax a couple of times, and I personally agree with the concept that it should be better (loot wise). As GC has said (correct me if I am wrong) players go where the loot is. While I agree Val'nyr should should drop in 10 man too (perhaps at a slower rate to compensate for having less competition in raid), i think that 25 mans need to continue having improved loot. Its simply a way to do raid progression.
Kara-> Mags/Gruul. Simple yes? Most people I see are also taking it as Nax 10-> Nax 25 and so forth.
Mar 24th 2009 6:39AM does this mean that the darkmoon card that has a chance to increase strength by some massive chunk (I play prot so I dont worry about it too much, and dont know its name) is going to become an even more amazing trinket for fury?
Mar 18th 2009 4:32PM "You do not need to kill Archavon to get to the new guy, you just take a right turn before you reach him. "
Does that mean that VoA is still only one instance? I was under the impression that it would have multiple portals and multiple lockouts.