Skip to Content

WoW Insider has the latest on the Mists of Pandaria!
  • Ziboo
  • Member Since Nov 24th, 2008

Are you Ziboo? If So, Login Here.

WoW6 Comments
Massively14 Comments

Recent Comments:

Drama Mamas: Anyone can raid {WoW}

Aug 15th 2010 11:48PM A good guild will really help you learn and in general be more patient with teaching than not.

As for PUGing instances - they are a good way to learn your class and toughen your skin. If it's the first time in a new instance, just say so. If anyone gives you a hard time (more than you can tolerate), then leave. It's a game after all. I know when I've been in PUGS and people say they've never been in Gnomer or WC, I'll help them, as I was helped many many times. I've done BRD enough not to get lost anymore - lol! One was a hideous deathmarch PUG that took forever, but we all laughed about it and had fun.

I really find that most WoW players tend to be helpful, it's only a few bad apples. Trade channel shows the worst of the worst in general.

Practice, learn and practice that's all it takes really. Cut yourself some slack. You'll make mistakes, we all do. Just find people that will laugh with you, not at you. It helps if you can laugh at yourself too - we get in vent and talk about the uber stupid things we've done - good times.

Scattered Shots: Hunter macros even your mother could love {WoW}

Jun 18th 2009 11:11PM I like the camera one, hadn't tried that!

For feeding I use the bag slot# vs a specific food, so I if food changes or pet it will work.

Blizzard discusses the state of PvP {WoW}

Jun 16th 2009 9:08PM More emphasis on 5v5 would be an improvement in arenas. Class balance is always going to be hard in 2v2 or 3v3 as not everyone should be able to kill everyone else easily. EX - a rogue could kill a mage who kills a lock, who can kill a druid who can kill a warrior, etc. easier than vice versa. So balancing classes so everyone can equally kill everyone else - too difficult.

More BGs would be great though. I'd love to see a few (maybe lesser honor) BGs that are quicker too - like the Warhammer scenarios with a 15 minute timer and a few that have longer objectives to achieve (AV old style). More at lower levels would be nice to - especially for those of us that do like to PvP and stay in specific brackets for awhile.

The biggest problem with PvP is there are people that like to PvP and those that only PvP for rewards/gear. I like PvP, and would rather be against 5, 10, 50 people that want to PvP regardless of rewards, than the same number that just want it over to get their points and are going to whine and bitch through the whole match.

Fishing revamp is "on the books" {WoW}

Jun 7th 2009 5:05PM Plz not a minigame! They're fun in FreeRealms, but to fish in WoW as a minigame - bleah. Fishing is fine, it's easier now since Wrath as you can fish anywhere, but it's a good change of pace from raiding, BGs, leveling, etc.

It's not the most exciting part of WoW, but it is not boring. I wish they'd offer more to do with it - not just the Sunday fishing tournament and dailies (more variety in the dailies would be nice though!).

Honestly I actually liked the old way of the cooking and fishing leveling requirements as people did get out in the world more, not sit in one place and level. I guess this game is going to eventually end up log in, push a button and you're level 80 with all epics. Go sit and town and be annoying on trade now as there isn't anything else to do.

The Art of War(craft): The future of Battlegrounds II {WoW}

Jun 2nd 2009 12:45AM I'd love to see XP in the BG's implemented, along as there is a way to protect the twinks too (off button would be easiest!). Once you've leveled up thru the kill 10 tigers, bring me 8 teeth... it would be nice to be able to level doing BGs. More gear that is pvp specific available with honor would be nice too!

Having played the scenarios in Warhammer, it was nice to be able to level that way as well as pve, especially for those of us that enjoy pvp. Nothing will replace world pvp, but as it's hard to find in any game, I'll take BG's over arenas (queue up for my 10 to get my gear) any day.

As for the ratings, that seems a bit hard to carry off, healers vs tanks vs dps contribute differently. How would a healer in AV be rated? Must heal # amount, but not be healing self or pets or ? Tank must kill x#? DPS must crank out so much damage? It would be hard if there are not team ratings. Individual BG ratings could be interesting, but as an example in Warsong Gulch, the FC is going to contribute very little in general as far as damage or healing, but they're achieving the objective. So ???

What would be nice to have in some of the BG's (I'm assuming there are a variety in the works) would be a timer in some like the scenarios in Warhammer. It's nice to know that turtle won't last forever and 15 minutes you can be out and questing/grouping or queueing again.

More maps/more variety would be nice too!!!

Ultimately glad it's in the works!

Massively's Dragonica Online beta key giveaway {Massively}

May 29th 2009 3:09PM Looking forward to testing this. Key plz.

The Daily Grind: What is your MMO time worth? {Massively}

May 8th 2009 8:41PM MMO's are imho very inexpensive entertainment - $15 a month? That's a DvD or a movie out (solo). Definitely not in the realm of a meal out or going 'somewhere'! As for the time sink of playing, it's my relaxation and fun versus watching TV or following a sporting teams weekly progress.

I doubt anyone ever asked how much time have you spent (and money) following the 49ers or Dodgers or ?

As for the micro-transactions someone compared the ala carte way versus the included meal of an MMO monthly fee. I feel its more like dim sum - all those small plates = huge bill!

I beta'd Free Realms and did go get the .99 card at Target along with a $10 card. Unless that game really hooks me, which it hasn't yet I can't see spending $100 on it. Who knows though. I'd rather pay $15 all included - I cancelled EQ2 after the recent mico-transaction they added. I'm sorry we buy that game, pay monthly (or it was yearly in my case) and now that - bad form Sony!

Insider Trader: Twink gathering controversy, updated {WoW}

Jan 23rd 2009 10:42PM The people that do not understand the art of twinking - what is involved to create that twink need to go learn about the process before commenting! BTW – I do not have a twink at this time, but admire what some people have down to create them.

It is infinitely more time consuming - instance runs, quest lines, leveling professions, all without getting to much XP. Not to leave out the thought required to maximize a twink (and learn to play well), especially in the lower levels where XP is an issue.

Why is the 10-19, 20-29 twinking frowned upon, yet an OP max level in a BG is okay? Running heroics endlessly for badges, and rep is okay. Raiding for that specific shoulder drop is okay, but twinking is wrong?

Seriously, what do people think all the gear driven raiding/arena's are? Twinking too! It's not just a low level I want to beat on the scrub noobs thing! Most twinks would prefer a BG of competitive players to test themselves against and actively seek out other twinks.

Get educated before you comment on the twink community!

As for the level cap - why have them. If I want a level 5 alt sitting in town to craft I should be able to - not have to level them up to be able to craft. That goes for gathering too. Most other MMO's do not have level requirements for crafting/gathering.

Blizzard added the additional stats - why wouldn't someone take advantage of that? The twinks that have them - I don't think they should be removed (and no I do not have one) as those people took the time to level a profession - which anyone can do if they're willing to and we all know the amount of time involved to level any profession.

If the Bliz developers have any sense remove the level requirements for all professions as it serves no purpose other than forcing leveling alts.

The Daily Grind: How was Keg End? {Massively}

Jan 3rd 2009 3:13PM Didn't find it as fun as the EQ2/WoW holiday celebrations, even though many find the in game ones a bit boring - well it's a holiday tradition so like our RL holidays a comfortable sameness.

WAR's was so grindtastically not fun I was surprised after how well they did Heavy Metal. It seemed a last minute addition and not well planned. Besides the bloody ogres - even in a group/raid you didn't get credit always for the kill so what's the point - try to solo an elite 20x - grind away!

The great 2008 World of Warcraft Hunter nerf {Massively}

Dec 10th 2008 2:21PM OP in a raid? Isn't that the point of dps? Aren't you suppose to out dps the majority of classes? Oh what mages, and locks are gimped? Hardly.

WoW most definitely makes it known which part of the game it favors. End game raiding - it should be World of Raidcraft. Raiding and arena grinding - Blizzard most definitely doesn't care about the PvP aspect of the game many people enjoy.

I love hunters but until they're OP in PvP as well as PvE . . . sorry nerf Pallys. Oh but we need them in raids - can't do that!