Jun 26th 2011 11:26AM Dumb question: What is white damage/white attacks? I think I know but I want to be sure.
Jun 25th 2011 2:04AM Since you don't need to accept the TOS/Software License to make an add on, then there is no contract between you and Blizzard when you make the addon. You don't have to click "I agree" to anything to make the add on. All you need is access to the lua software, which is not under Blizzard's control.
The question is if the add on is a derivative work or an original work. The law is very different depending on the answer. I don't know if there is precedent for this type of work to be considered derivative and therefore under Blizzard's purview. That is what I would have been very interested to read about.
Jun 24th 2011 8:07PM Disappointed that this wasn't a discussion of derivative works and whether or not Blizzard's policies are actually enforceable under current copyright law. But as usual, Lawbringer is nothing but a mouthpiece for Blizzard's policy lawyers.
Apr 18th 2011 6:26PM I apologize but I do want to add a couple of points. The Auctionator add on author is correct when he says that Auctioneer's market values are not useful at the start of a major patch/expansion. I 100% agree with him. But the market settles down like it has, and then those prices become valuable again. You also can and should clear Auctioneer's price history after a major update to the game anyway.
I use the Adibags add on which effectively let's me not have to deal with TSM. Adibags shows the newest things in your bag in a special easy to see display. What this means is that when you cancel and get the stuff out of your mailbox, when you use Auctionator's 'automatically open bags' option, you have instant and easy access to the stuff you just got out of the mailbox. You re-list and are good to go.
Lastly, the Undermine Journal will give you the full picture of pricing history and how likely it is for an item to sell. This is the most valuable info but you have to go out of the game to get it. It's at www.theunderminejournal.com and Basil has mentioned it several times.
Apr 18th 2011 6:07PM From the auctionator website:
"In item tooltips, why does Auctionator display the most recently scanned price rather than an average of prices over time?
Of course, what we all want is a good estimate of how much a particular item will sell for at the auction house. The question then is whether, in the general case, there is a mathematical function - be it simple historical averaging or something more sophisticated - that can yield a better estimate than simply showing the most recently scanned price. My belief is that there is not.
I sell both gems and glyphs on the auction house and 99% of the time I sell them at slightly under the current cheapest auction. I don't really care if the average over the last week was 10g higher or lower than it is now. The only way to sell gems and glyphs is to price them under what everyone else is selling them for. After the 4.0.1 patch came out, glyph prices on my server jumped up to around 75g and were selling briskly at that rate. But every once in a while one player would post a bunch at a very specific price around 25g. I'm guessing that some auction house mod was recommending that price based on some average that included prices before the patch. That's a problem with using historic data - things change in WoW. Even when they change less abruptly, averages will respond slowly to upward and downward trends.
The other reason Auctionator displays the most recent price, is that it's very clear what it is. It isn't some estimate based on historic data of unknown duration, weighted according to some unknown scheme, minus outliers of unknown definition. Is the most recent price always going to be a good estimate of what an item will sell for? Not always. But that's also the case for the result of more complicated calculations. If you look in the comments or on the forums for other auction house addons, you'll find plenty of questions about wacky price estimates."
I disagree with him. There are too many knuckleheads out there for me to sell stuff at the lowest price all the time. The price you are seeing in the tooltip is in fact the latest scan price not the average. Now since Auctionator does in fact keep the history, there ought to be a way to show the market average of the last 21 days or so, but there's no mention of how to do this on the website or in the options.
Now Basil or anyone else, if you know how to do this, tell me, and I'm all ears. I'll then remove the Auctioneer portion of Auctioneer and keep Enchantrix.
I do appreciate your response, Basil!!!!
Apr 18th 2011 5:16PM I agree, Auctioneer's UI leaves a lot to be desired. But the main reason I still use it is that it gives a market average price. Auctionator only shows the latest pricing, and in competitive markets you don't necessarily want to use that price. For example, Auctioneer will let you know if Auctionator's price is too high or too low. So instead of selling that glyph at 8g just because someone has decided it's Xmas day, Auctioneer will tell you that the glyph's market average price might be 100g. This is very very useful knowledge, particularly if you are dealing in a market that you don't know really well.
I don't use TSM myself. If you make even a minor mistake, TSM can have you making a lot of stuff that you didn't mean to make. I find Lil Sparky's workshop to be an incredible help. Note that it uses scans from Auctioneer but I assume it will work with Auctionator scans (with the caveat I just mentioned).
I have tried to use ATSW at least three times and hated it every time. So I don't use it. One nice thing about Auctioneer is that it comes with Enchantrix, which helps automate disenchanting, milling, and propecting. And it does it with more user interaction than TSM.
To each his/her own, and yes Auctioneer desperately needs improving, but it still has a spot in my add on library.
Apr 12th 2011 12:40PM I think the bravest thing Blizzard ever did with WoW is to allow addons that could be written using an open platform scripting language. Note that none of the other major MMOs have done this because of all the headaches addons can add. But WoW for me at least is a much better place using addons. I love the way I can make my UI just so, and change it on a whim. Or have text come up really big during combat so I can remember what the heck I'm supposed to be doing. Or finding stuff in my pack to disenchant. And on and on. I really applaud them for that.
Apr 5th 2011 6:56PM It could only get sharded if the person who rolls Need is an enchanter. What would be nice is if dungeon loot didn't have a high vendor price, particularly raid loot. You're not in there to find stuff to vendor anyway.
Mar 25th 2011 8:11PM Just to be clear, both China and Korea are parties to the Berne Convention for the Protection of Literary and Artistic Works, which protects copyrights internationally. The degree to which they enforce this agreement may vary or even be non existent but the countries themselves recognize US copyrights.