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  • Hal
  • Member Since Nov 24th, 2008

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GuildOx shares the most popular WoW character names by class {WoW}

Nov 2nd 2011 6:19PM Along these lines, a name that always stuck with me was Treedruid, the Prot Paladin. Another one who's gone awol from the armoury :(

Know Your Lore: The Shattering, part 1 {WoW}

Oct 9th 2011 4:54PM It's from a quest in Hillsbrad - you pick it up at Tarren Mill I believe. You go to the Frostwolves for help and Drek'Thar gets wheeled out, and promptly tells you to shove it.

What I hope is answered in Ask Creative Development round II {WoW}

Jan 27th 2011 7:18PM Does anybody know where I can find the full list of questions and answers from last time? I followed the links back to the original article from June but it just points to an inaccessible thread on the now dead old-style WoW forums. :(

Cataclysm Collector's Edition contents announced {WoW}

Aug 17th 2010 5:31PM I meant neither of those things. I meant, does anybody know if any of the UK based retailers are going to start taking CE Pre-orders from tomorrow, in like with the US ones. I know there was a typo but it didnt seem that obtuse to me. :P

Cataclysm Collector's Edition contents announced {WoW}

Aug 17th 2010 5:18PM Any word/news/rumour of when we're likely to see it up fro Pre-Order in the UK? I guess it'll be tomorrow aswell but just wondered if anybody had spoken to Game/HMV/Whatever.

Around Forks: OMG, the best pizza EVER {WoW}

Apr 1st 2010 10:14AM Why shouldn't they come up with their own April Fool's Jokes? Almost every site i've been to today is running its own April Fool's gag, WoW.com doesnt get to because... why?

Whether or not you think it's funny is one thing but its a bit harsh to criticise them for having a bit of fun, rather than just covering somebody else doing it.

If you dont like it you could always come back tomorrow :P

WoW Rookie: Stay on target with raid icons {WoW}

Mar 4th 2010 11:06AM In my guild, the circle is known as "Jaffa", owing to it being round and orangey. Admittedly this tends to cause initial confusion amongst non-British members of the guild!

Breakfast Topic: The joy of phasing {WoW}

Jul 27th 2009 9:12AM A valid point, until you head back to Westfall and Stoutmantle is still there. 'Hey Gryan, aren't you supposed to be in Northrend?' ... "Ummmm... i'm on a weeks vacation?' For this reason i think it would be cool to phase NPC's out of the Old world when you meet them in their new locations. They could always be replaced by other NPC's who handle all the quest giving/receiving duties.

Breakfast Topic: The joy of phasing {WoW}

Jul 27th 2009 8:51AM When would these phases come in though? Gnomeregan is easy enough, it could be phased in after you complete the instance achievement. Same with the Echo Isles, a new phase after you complete the quest. But the Exodar? There isn't eally anything (that i recall) in terms of quests or achievements that would 'trigger' its rebuilding. Maybe just base it on characters 'age' ? Say after you hit level 30, repair work begins in a '2nd Phase' Exodar and at level 60, the '3rd Phase' Exodar is fully rebuilt.

All these additional phases would take up so much developer time but IMO it would make the game much more enjoyable.

Breakfast Topic: The joy of phasing {WoW}

Jul 27th 2009 8:36AM Apologies in advance for Wall of Text.

For me, phasing is one of my favourite 'new' aspects of the game. I really like the idea that my actions actually make a difference to the game world at large. It seems to me that although phasing has come a long way in Wrath, this is only the beginning.

It would be nice to see, as others have mentioned, the Gnomes move back into Gnomeregan upon completion of the instance, and the Trolls retake the Echo Isles. Building works on Quel'Danas and Silvermoon (similar to the lead-up to the opening of Stormwind Harbour) would be a nice touch now that the threats have been eliminated. Other smaller things could be done, ie when you meet the Lights Hope NPC's in Zul'drak, you can no longer see them in EPL. Stuff like this would make the world feel a bit more progressive.

The downside would be keeping stuff like instances availible to players after you've finished their 'storyline'. How can we go and kill Ingvar today seeing as we've already killed him 869769 times? A way around this could be that after doing an instance for the first time, a Keepers of Time Rep appears outside each instance portal, imploring you to 'ensure the timeline remains unchanged' Just a simple addition like that would give a justifiable lore reason for us to keep farming those instances.