Apr 1st 2012 9:30PM Actually, the Horde win Swamp of Sorrows too. The quest text for the final horde quest of the zone informs the Horde player that their tenacity has resulted in the alliance withdrawing from stonard with the town intact.
Mar 30th 2012 11:54PM Good, I heard about the pandaren only having one face and was a little concerned about seeing the same mustache on every pandaren's face.
Mar 30th 2012 10:49PM Are all male pandaren stuck with the porno stache?
Mar 29th 2012 5:40PM Judging from your spelling, it seems like you're speaking from experience. I guess playing a gnome really does blow your mind.
Mar 28th 2012 3:27PM But here's the difference, Cairne's death is mentioned in game, several times. It might not be depicted, but its impact is seen. Baine mentions it in the Tauren starting zone. The Val'kyr are seen in Silverpine and WPL. Their abilities are shown, and codified within the game. The specific minutia might be missing, but you know about them.
The War on the Nightmare? No one talks about it. No one mentions it. If you didn't read the book, you wouldn't know if it had happened. Wolfheart? No mention of Wrynn's ascension with the wolf god exists in game. The push across ashenvale? The unleashing of the Magnataurs? The duel with Garrosh? If you didn't read the book, they don't exist, there's no evidence of their impact in the game. There's no evidence and either Varian or Anduin ever set foot in Ironforge in game. Much less fought his way in at the head of SI:7. The in game story shows magni going diamond, and power transfering to the Council, with no evidence of an intermediary reign of Moira alone. The assassination attempt by Benedictus? No mention of it, at all. Everyone in Stormwind thinks Benedictus left for missionary work.
That's the fundamental difference, the Horde storyline is supplemented by out of game materials, the Alliance story exists solely within out of game materials.
Mar 28th 2012 3:11PM No, the Alliance sees the Horde as responsible for the actions of its client races, namely, the Forsaken. The Alliance looks upon the once proud nation of Lordearon and sees it overwhelmed with genocidal monsters who slaughter the surviving citizens of Lordaeron indiscriminately. The Alliance sees those abominations, and sees them given shelter and support by the orcs as they march across eastern kingdoms committing atrocities with impunity. Necromancy, Biological warfare, treachery, mind control, kidnapping, genocide, vivisection, consorting with demons, and many other evil acts are laid at the feet of the Horde in their occupation of Lordaeron, and the Orcs, as the preeminent power within the Horde, bear their share of the blame.
According to many players, the Orcs are the Horde. The Warchief MUST be an orc, by many accounts. If the Horde is committing atrocities, then the Orcs are responsible.
Mar 28th 2012 2:17PM Of all the things listed as keeping the king busy since Wrath, only one of them actually occurred in game, and even that one didn't occur during Cataclysm. That's a shining example of what's wrong with Blizzard's storyline vectors in the past 18 months.
Mar 27th 2012 6:15PM Here's hoping they actually stick with the multiple instances model throughout the expansion, rather than completely mailing in the other tiers like they did in Cataclysm.
Mar 22nd 2012 3:08AM What is the Forsaken compared to the Scourge? Nothing but a pallid shadow. Sylvanas commands four Val'kyr, Arthas led hundreds. The Forsaken have a plague that wiped out Southshore, the Scourge plague destroyed Lordearon.
Those four, fragile Val'kyr are the weak link of the entire faction. They're the means by which the Forsaken spread their blighted existence, and also the means by which Sylvanas evades her eternal punishment. Destroy them, and the entire faction collapses. Sylvanas goes back to hell, and her cult of personality collapses without their Dark Queen.
Mar 22nd 2012 3:00AM I find the idea of turning what is normally an aggro drop into a taunt a risky propostion.