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  • Ayane
  • Member Since Nov 30th, 2008

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Recent Comments:

Champions Online rolling out Role and Stat changes {Massively}

Feb 25th 2012 12:29AM "Like many MMOs, Champions Online is at its heart a game of numbers."

Do we play the system?

Do do we play the game?


Another round of Star Wars: The Old Republic questions answered by the developers {Massively}

Feb 25th 2012 12:27AM I'll just be happy when the 'hard core raiders/elitist/mathematically obsessed/fun free gamers leave for TERA, and GW2.

Then those of us who love the story, art, and fun of this game can play in piece.

....hopefully....soon..... >_<

New Star Wars: The Old Republic video celebrates a successful launch {Massively}

Feb 21st 2012 11:58PM I just bought this game but...I'm worried.

I found this thread


Very worried right now. >_<

The Light and How to Swing It: New tools for evaluating holy paladins {WoW}

Feb 12th 2012 9:16PM "I'm also wondering just how many new players Blizzard would actually have if the box had a warning label.
"Warning, to experience all game content you will need access to spread sheets and graphs.""

.....and it doesn't already?

I think that's why Blzzard invented the LFR. No really...that's why they did it.

The Light and How to Swing It: New tools for evaluating holy paladins {WoW}

Feb 12th 2012 6:43PM Woah....if I didn't want to heal before, now I never want to heal, ever.

That looks like wayy to much stress, calculating, and spreadsheets. Makes me almost wonder why their isn't a addon that just....does it all for you...taking away the human error side for cold robotic precision.

i think I'll just stick to DPS, and LFR. o_O

BioWare kicks off Star Wars: The Old Republic Q&A Fridays {Massively}

Feb 11th 2012 1:36PM So how is this game in terms of stability now?

Would it be worth trying out? Or will it melt my computer into a puddle of goo?

I'll be honest I've been looking at...well...this and it's made me a little nervous about giving the game a try.

Anyone have any sound input on the matter?

Ready Check: Tiered raid progression vs. raid accessibility {WoW}

Feb 11th 2012 2:16AM One day Blizzard woke up from a long sleep. They realized, that giving people with different skill levels, and time commitments, access to the entire game, was the right thing to do.

They woke up, and realized that catering to the 2% was a waste of resources and man power. Also at this time the MMO market was larger, with plenty of those games, offering far more content, and accessibly, than they had. Players had choice, and no longer did they need to sick around, and farm mats for guilds.

However after the inception of the LFD and now the LFR (and the ease of the game during Wrath) the growing pains have become a bit harsh. Their are some that still cling to the 'old guard', and relish the time when they held the keys, to the kingdoms of content.

It will take a long time for some guilds to come around to it, but these changes will be for the best.

No longer is the art of this game wasted.

In time things will change, and people will

Choose My Adventure: Craft it one piece at a time {Massively}

Feb 8th 2012 8:11PM Does this game use GameGuard? Or any of those cumbersome 3erd party programs?

If not I think I might check this out as well. ^_^

TERA EU gearing up for second system test {Massively}

Feb 8th 2012 7:43PM Does this game play in windowed mode?

I hope so...

Bill Roper named Disney Interactive head of game development {Massively}

Feb 8th 2012 7:42PM @SkyStreak

"Do they take a chance on a person with no managerial experience at this level, or give the job to a person with a resume?"

This is why the industry is stagnating, with old ideas, and a lack of innovation.

No new talent is given a chance.

It's like Hollywood now....