Oct 24th 2009 7:08PM I tend to doubt this will be a new spirit beast. It doesn't make sense to create a ferocity pet (spirit beast) with the same model as a tenacity pet (bear), not to mention the confusion it would cause.
My personal opinion: next spirit beast will either be another wolf or a raptor.
Oct 22nd 2009 2:23PM I don't consider myself Alliance or Horde. I consider myself Dwarf.
Big thumbs up from me. If that guild existed on my server, I'd join in an instant. All I ever wanted to be was a dwarf with a big gun.
Jul 13th 2009 2:23PM Alliance.
One word: dwarves
Apr 27th 2009 10:09AM I don't get it... the first half of your post being "is it fair that they made it harder" and the last half "is Ulduar too easy?" Which is it?
Ya know, what other guilds on other servers do doesn't bother me. I don't care that SuperHardcoreRaidersInc. downed Yogg Saron 37 seconds after 3.1 went live. As it's been said on this site time and time again... the majority of people weren't raiding. Let me rephrase that... the majority of Blizzard's PAYING CUSTOMERS were UNABLE to see some of the best content. Does that mean everything should be easy mode (like Naxx)? No. Blizz screwed up with Naxx, and they've said as much.
Any good new content, from events and PvP to Dungeons and Raids, should be accessable, first and foremost. Ulduar is. You can go in, kill Flame Leviathan, then spend the next however long screwing around with the first bosses... and that's pretty much no matter WHO you are. This is a good thing. However, the pinnacle of achievement is still out of reach for 98% of players. Not everyone will be able to down Yogg Saron. Even fewer people will take down Yogg Saron in hard mode. Even FEWER people will down Algalon.
In closing: Don't start this crap again. The only guilds that have completed Ulduar are the guilds that spent all their time hammering at it on the PTR. I honestly wish Blizzard would do without the PTR (though impossible), so these "WoW is Too Easy!!1!11!" people would shut up.
Mar 20th 2009 9:29AM We have a mage known for terrible rolls. One night during Naxx, the subject came up (after he lost ANOTHER piece of loot.) So, just for kicks, he rolled (1-1000) and rolled...
a 1. Out of 1000. And it was the first and only time he'd rolled (1-1000) while we were in the raid. It was surreal.
Mar 5th 2009 10:41AM Also: Characters at 80 aren't "twinking" by getting the best gear and enchants available. You can ONLY "twink" at lower levels. Why? Because at 80, to get the best gear and enchants available, by and large you DO THE SAME THING YOU DID WHILE LEVELING. You go kill things, which drop items, which you then wear. Twink don't/can't do this, because then they'd gain experience and level, which they can't do because they'd lose their advantage. They have to exploit loopholes or buy BoE items on the AH for exhorbant prices (usually funded by a higher level alt, who made that gold by actually playing the game). You want a definition of a twink?
Twink (Noun): A player who consciously stops gaining experience at a certain level (the cap for a lower-level battleground, i.e. 9, 19, 29, e.t.c) for the sole purpose of gathering rare and especially powerful items and enchantments available (intentionally or not) to characters of that level for the sole purpose of creating an overpowered character to dominate PvP battlegrounds.
Mar 5th 2009 10:08AM Here's my question to all the twinks out there claiming they want to fight other twinks, and aren't out to overpower people trying to play the game the way it was intended: If you're so in love with character creation and getting the best items and enchants available... why don't you do it at 80? You claim it's because "lower level PvP is more balanced"... then why do you go and unbalance it by twinking? If you really wanted to play "balanced" PvP at lower levels... you'd level up to 19, then go park yourself in a capital city and run BGs in the gear you came across through normal leveling... everything's fair and equal and all relies on player skill.
Face it... none of your arguments hold water. Just as has been repeated over and over... you suck at REAL PvP against characters with semi-comparable gear, and just want to beat up on characters that will spend all of 3 hours at level 19... and not 3 months.
But, by all means... have your meta-game. If that's what you like to do, go ahead... and more power to you. Seriously... the game is about having fun, and if that's fun to you, go ahead. But don't gripe that Blizzard isn't taking you into consideration when they change things. If you want to be considered by the dev team, gain 61 levels and start playing the actual game like the 11 million other customers.
On a side note... I think Blizzard should attach XP awards to gathering professions. Everytime you mine a node or gather an herb that can give you a skill point... you gain 15xp. Grey gatherables give you 5xp. That'd fix that problem.
Feb 27th 2009 12:18PM So many people complain about Anub'arak. And yes, while he's hard... seems like every time I go to help a guildie in a pug, they can't get past the first boss.
Feb 26th 2009 9:37AM For me, the best achievement is usually the one I got most recently. In this case, it's appropriate:
Feb 25th 2009 4:26PM Finally... non-paladin's can get a paladin-style horse! Stormwind FTW!
Also: That mechanostrider is a true, unadulturated BAMF. And the Undead charger looks cool, too... wonder if that glow is a constant thing?
Also2: I love that Ironforge's champion is a female. Girl dwarves are very underrated.