Feb 27th 2009 6:40AM It's indeed a nice summary of the healers and their strenghts, thou (as you said) it's not because you're a paladin that you can't raid heal. (A recruit showed me that a week ago by healing the raid very well at Sapph).
Ps: no I didn't assign him on the raid he was the MT healer (whom he barely healed), he got some comments about that, nevertheless I was impressed.
Feb 22nd 2009 8:44AM I'm the kind of person which runs dungeons even if they are boring or way too easy (I did kara every week even when I had BT gear...). So in one way, I keep running Naxx. On the other hand, they should make it harder (comon, its a joke now).
Thou, I don't know if "hard modes" will make it more fun. If it'll be like Sartharion (1-2-3 drakes) it'll be fun, since there is a slight change of tactics between all modes for Sartharion. But for Ulduar, if it'll stay the same tactic, only: more hp, less damage, an enrage timer,... (I don't know what else) then it'll indeed get quite boring.
Feb 21st 2009 4:13PM I tried assignments and still. As a healing leader I prefer the macro's. I've been using them since I'm a healing leader. Ok, some fights are 3 macro's long (Kael'Thas/Vashj) but they're easy, they're personal, and I just edit them when the invites are complete (gives me 5min before the pull). :)
Thou, addons seem nice as well. Don't get me wrong :)
Dec 5th 2008 7:28AM Yay! I'm a jerk! (and a holy priest?) Doesn't rlly fit the roleplaying, anyways. The only reason I took the frenzyheart is because the oracles refer to them as "puppy-men" :D