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  • Grimm
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All the World's a Stage: Gender and roleplaying {WoW}

Mar 7th 2011 3:37PM Horse pucky.

People play characters because it's interesting, for whatever reason. My personal opinions (mostly negative) about ERP aside, it's just about throwing a different persona out there and seeing what happens.

It has absolutely nothing to do with deception, attention, or online persona-building outside of a roleplay, and pop-psych nonsense to the contrary, has nothing to do with some sort of 'lying high'. People who lie, lie. Deception is whatever it is.

Now. Playing a role well is a reward in itself, that's true - but the sex, orientation, race, creed, color, or tentacle status of said role isn't the point. Actors don't define themselves by their parts (though their fans often pigeonhole them) - actors define their parts. There's a vast difference between the two.

All the World's A Stage: So Sue me {WoW}

Jan 16th 2011 9:01PM Gotta be careful, there - as the diametric opposite of the Sue isn't the 'great character', it's the Frankenstein. Characters who are defined by how monsterous they are can be just as bad as characters defined by their perception.

Actually, I'd say the difference between a 'sue' and the best of characters is simple. A Sue is a character that is wholly focused on itself and its own story, while a great character is one that uses its story to fit into the larger world and explore other people's stories.

Sues are selfish. They want all the attention, all the focus, none of the failure, and all of the reward. Great rp characters.. just aren't. They work to be interested in other people.

Totem Talk: Restoration shaman Q&A {WoW}

Jan 11th 2011 1:53PM @joe:

Maybe, but I'm not getting any significant throughput on Healing Wave. My usual tank has 180k health; healing wave isn't even budging that bar.

Mind you, it does very well on my usual mage - but then, so does Riptide, and that gives me another CH supercharge target.

The efficient heal just doesn't seem to heal /enough/.

All the World's a Stage: Can't find the roleplay, page 2 {WoW}

Jan 5th 2011 11:28AM I do agree that RP groups exist - and I say that fully knowing I'm in the middle of one. And it's true that RPers get gunshy around new faces - but can you blame them?

My guild hosts a twice-monthly general-admission RP event on Earthen Ring known as the "Harbor Market". Show up at the stormwind harbor, bring items to sell (or GHI items to sell), or just yourself for some arpee. Hang out with other roleplayers, meet new personalities, enjoy the event.

Unfortunately, last time a fellow on his netherdrake decided to crash the party, playing through as a Twilight Cultist and expecting all of us to run fleeing from him - powerposing at its worst. He was the invincible villain, and all were expected to react to him as such.

The entire market just ignored him. Flat out, simply, totally ignored him. What else /could/ they do? When people go outside the boundaries of what's possible within the system - which is exceedingly limited - and reasonable reaction isn't available... how should people react to that pressure?

If you're going to look at a group of doughy heroes and say 'you must flee from me because I haz dragon and powers!', are they not within their rights to say, 'yeah, whatever?'

Now, that's an extreme example of what this article posits - but it's nonetheless there. If these RP events exist in your community, and you can meet up with the folks there and come to know them, if you're pushing the boundaries of what's acceptable in that community, then it's not on the community to be accepting.

Cliques do exist, sure - but better that than another sparklepire or evil-villain wannabe telling people how they're supposed to react to his or her presence.

The Queue: Minimums {WoW}

Nov 18th 2010 11:25PM B -

That's what it is, I bet. If you've got the Cataclysm patch already downloaded, then you've got double the world mpq set, or so it stands to reason. Once 12/7 rolls around, your Cata world files should overwrite your base world files, and things should get smaller.

Should. Theoretically.

I haven't checked my base install for size, but I suspect it's something similar.

The Queue: Minimums {WoW}

Nov 18th 2010 2:31PM My Cataclysm beta folder (with no addons) is sitting at 19.33GB on-disk. Take that for what it's worth.

(You may want to wipe your cache and WTF folders, as well as drop all your addons... and see how big your install is. Chances are, you're simply carrying a lot of dead weight.)

Totem Talk: A feast of enhancement macros {WoW}

Oct 26th 2010 3:26PM I believe this particular macro (which summons a random noncombat pet) could be modified to summon a random mount - but wiser heads than mine should look into it:

/run DismissCompanion("CRITTER"); CallCompanion("CRITTER",random(GetNumCompanions("CRITTER")));

Blizzard announces automated account recovery form for hacked accounts {WoW}

Sep 23rd 2010 7:27AM @artificial:

"It's also avoiding the basic security question that any competent professional establishes up front: what is the value of the asset being protected?"

Value is subjective, however - as any competent security professional (ahem) will tell you. While a WoW account may be fairly meaningless in the grand scheme of things (and I agree that it is) -

1) How many hours/week do you spend playing it?
2) How much time and effort have you put into it over the last howevermany years you've had your account?
3) How much time and effort, if applicable, has your guild put into it over the last howevermany years they've been together?

Take your /played time, multiply by your hourly pay rate (if you'd like, half it for being your off-hours).. and that's how much WoW is worth to you, whether you choose to admit it or not. That's how much you've 'spent' on it beyond the fifteen bucks a month.

Y'know, I have one of those 'towers of security' you mention, and I still made stupid mistakes and got my account hacked. My mobile authenticator adds a level of peace of mind and security I appreciate, and one that also protects the efforts of my guild (with the guild vault).

If you have a car, and I'm certain you don't put the keys in the ignition and leave it outside your home. This is obvious, of course. I do, however, suspect that even though you take the keys inside, you lock the doors, right? Assuming you make $10/hour and play WoW ten hours a week, you're investing the same value in it that you do in your job to make a car payment.

What's wrong with protecting that investment?