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  • Scott Baldwin
  • Member Since Dec 7th, 2008

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Recent Comments:

Blood Pact: Meet the minions, Part 6 - the felguard {WoW}

Mar 2nd 2010 4:19AM I'm pretty sure that line comes from the Doomguard, which used to kill one of the people involved in the ritual. Doesn't make any sense coming from the Felguard (or for that matter the present-day Doomguard).

The Twelve Days of Winter Veil: Day nine - BlizzCon goody bags {WoW}

Dec 25th 2009 12:10PM Would be alright to have one of those! Merry Christmas.

Blood Pact: Warlock tips for Icecrown Citadel, part 1 {WoW}

Dec 21st 2009 4:10PM Unfortunately, Circle doesn't work on the Gunship battle, just like it and Summon don't work on boats or airships in the world.

The Queue: The Hugh Hefner of Dragons {WoW}

Nov 16th 2009 2:29PM Ah, but they don't do that for patterns. Remember that the loot table is calculated when someone steps into the instance for the first time, so drops don't change depending on who was involved in the encounter. If a bind-on-pickup jewelcrafting pattern drops, it was always going to drop, just nobody would be able to see it if there weren't a jewelcrafter present. Same goes for the bonus cloth drops from Northrend Cloth Scavenging.

All the World's a Stage: Player housing, interactivity, and other possible features {WoW}

Nov 15th 2009 10:23PM I can see it now... patch 3.4! Player housing!

Patch 4.0! Oops, Deathwing destroys all the player housing!

An interview with a scammer {WoW}

Jun 7th 2009 2:14AM They're called script kiddies. Been around for years.

Blood Pact: Raiding as Affliction {WoW}

Jan 30th 2009 2:25PM Honestly I just use xperl with big debuffs on the target. I like that better than anything else I've tried.

You know you play too much WoW if... {WoW}

Dec 17th 2008 6:31AM Today's*

The Queue: The spirit of betrayal {WoW}

Dec 11th 2008 1:12AM Frost Presence reads:
The death knight takes on the presence of frost, increasing total health by 10%, armor contribution from items by 60%, and reducing spell damage taken by 5%. Increases threat generated. Only one Presence may be active at a time.

So, it increases the threat generation of all damage the death knight does while in this Presence. As far as I know, no other specific skills are used to increase threat generation. Of course, there's also Death Grip, which is a very useful tool for getting and holding aggro, or taunting squishy-bound mobs.

Spiritual Guidance: Hitting the cap {WoW}

Dec 8th 2008 7:42PM For feet, I realize that these are Uncommon, but they have a pretty large amount of hit AND a socket: Leiah's Footpads (http://www.wowhead.com/?item=43839), from an easy solo quest in Icecrown. I'll be wearing these for a while, I bet.