May 2nd 2009 12:51PM I claimed I would never spec my warrior for anything other than tanking ... then along came dual specs. So that failed.
But I will never actively take part in holidays. So far, I've been able to keep that promise. Most I've done was tanking Direbrew and Ahune, but I give myself a pass on that because: A) I got gear upgrades, and B) I didn't seek the groups, but rather responded to "LF Tank" spam. And I also have green and red winter hats, but that's because I happened to be tanking runs when those hats dropped.
I will never level a new toon with dual gathering professions. To me, part of the fun of this game is leveling a crafting profession of some sort.
Apr 27th 2009 10:39AM If someone doesn't know why they're using ability A over ability C, but ensuring they're using ability B every time it's off Cooldown, then they just don't get their class.
So what happens? A mod helps them do great dps. Then a patch is released that breaks the mod, or the mod authors simply don't create a new version. So the dude who doesn't understand their class suddenly sees their dps plummet, because they don't have someone standing over their shoulder saying "OK, now press 1. OK, 3. OK, 6 ..."
Remember all the flack that GW Bush got over the 2004 debates over whether he had an ear piece and transmitter and people were feeding him his debate responses? It's not the same thing, but it's along the same lines: and without that little something that tells you what to do, you're helpless.
I remember this new tank that had been asking for help. I pointed him to a some sites that showed easy gear upgrades, since he'd just hit 80 and was pretty poorly geared. So he got his gear -- but still couldn't tank, because he didn't know how to prioritize his abilities.
And I'm guilty too. My first time tanking in Wrath was a huge failure. The rules had changed. It was no longer Devx3, Rev, ShSlam, while putting up Shield Block, and hitting HS each time.
Mods and Macros should help you play a class you understand, not be a substitute for knowing what to do.
Apr 23rd 2009 11:57AM Love fishing dailies.
Hate that one of the fishing dailies is in Wintergrasp. I don't PvP. I don't duel.
Apr 21st 2009 11:02AM That's one of the differences between a casual and a hardcore guild.
Being required to have an accepted spec versus being able to distribute points as you like. Being required to raid a certain number of times in the week versus just showing up on a night and get a slot. Being required to gem/enchant everything versus being able to say "I'll just save my gold until I get an upgrade."
And it's why a hardcore guild will always progress faster than a casual guild.
Apr 21st 2009 10:55AM Required? No.
But I went ahead and chose a dual spec (now adding fury to my skills) because I know it will help. Plus, we're gearing up some new recruits and alts, so I'll have a chance to fill in my missing dps gear slots with naxx runs.
Apr 20th 2009 10:17AM I never intended to use the dual-spec feature. I've been a tank since day one, and thought I'd lose a bit of myself by going fury.
But after weeks of guild runs where it became quite clear that not every encounter required multiple tanks, I took one for the team and opened up a fury spec. And I guess I now understand just what it is people like about fury. I never would have experienced it without the freedom offered by dual.
And Uludar is entertaining, and I'm very happy for new fishing dailies.
Apr 16th 2009 12:19AM My suggestion for post-patch days:
Do something that doesn't test the limits. I logged on to fish and distribute my talents yesterday.
I figure by the time weekend raids roll around I can get updates to important addons and actually get some progression going on!
Apr 9th 2009 1:14PM Well ya, there's RL ... but some RL is different than other RL:
"My mom just called. Dad had a heart attack and I got to go to the hospital." That's a totally valid RL excuse. If that happened and you kept playing, you're a very bad person.
"Forgot that I need to buy socks." That's a bad RL excuse.
Apr 9th 2009 1:10PM Probably my biggest annoyance is the people who agree to a group for this or that dungeon, then leave 20 minutes later because of a scheduled guild raid.
Rule #1: If your guild is doing a raid, do not commit yourself to ANYTHING you cannot complete before raid invites happen. Even if you're on stand by. Yes, think of it like a job: If your job requires you to be on-call, you wouldn't go to a bar with your friends. If you're on standby for a raid, you don't pug a heroic.
Apr 6th 2009 11:04AM Maybe, if people would get it in their friggin' heads that just because there are only a few upgrades available for their mains that doesn't mean it's not worth their time to get those upgrades.
I have an awful feeling our first trip to Uludar will be a wipefest of epic proportions and we'll be going back to naxx to farm up those last few items for those who need them.