Sep 4th 2011 10:33AM Some people say that there's a worgen to blame...
Aug 28th 2011 11:42PM Artificial, I get what you're saying but I think the growing concern here is that Blizzard is creating plot lines that they do not have the capacity to properly finish in game later on. For example, the emerald nightmare was a part of the night elf story in Vanilla, instead of seeing that story resolved in game, we had to go out and buy a book or read notes about it online. Then there's Varian's dissaperance and rescue, another huge part of the human story that was moved to the comics. And now I'm hearing that I have to go out and read the latest Thrall book just to get the details on the infinite dragonflight. Let's face it, Blizz doesn't have the best record when it comes to resolving its major story lines in game.
I'd like to think that Ozumat and the Sylvannas storyline will be explore in a future expansion or patch, but deep down I just know they're going to spin them off into a book. It's not that I hate reading or that such books are always awful, but I didnt start these stories in game to be forced to research them in other products. WoW is a great game, but as standalone works of fiction the books are okay at best. Take away the Warcraft and they'd be nothing to talk about. I'd much rather spend my video game time playing a complete game and my literary time reading all the mountains of better fantasy novels out there.
Aug 27th 2011 10:09AM Yeah, I'm in agreement with you. This is a new feature but it's not new content and it's not going to make older content magically feel like new content. What I'd really like is a solid continuation of all the thousand storylines they've thrown up in the air lately, rather than this truncated plot they seem to be giving us with expansion.
Where's my worgen and goblin themed raids? It's like they threw in those two races at the beginning of the expansion and forgot about them. Even TBC had end game content that was pertinent to its respective races and Wrath was basically one long path of vengeance for Death Knight players. We've seen zip end game for goblins and zip lore period for Worgen this expansion. Given how Blizz forgot about the Draenei and Blood elves after TBC I don't see them finding the time to give the worgen and goblins any more love in the near future.
Aug 23rd 2011 8:19AM What do you call battle.net chat?
Aug 17th 2011 9:18AM Yeah I'm sorry man. But I'd rather be more in touch with the larger WoW community than all the several thousand strangers on my server. Being able to play with my friends, coworkers, and other new WoW people I meet in real-life is more important to me than a community created by artificial technical limitations.
Aug 17th 2011 9:14AM Yeah I feel ya. I'd much rather have the occasional ability to invite my friends and coworkers to raid with me than have a new random LFG tool for raiding. By the time you coordinate everyone and deal with all the wipes you might as well have just gone and done something else.
Aug 16th 2011 11:05AM Question for the queue or any Mac savvy players:
Will upgrading from Snow Leopard to Lion improve my WoW performance at all? I was wondering if any had seen any significant changes. I'm running a three year old Macbook Pro with a 2.4 GHz intel core 2 duo, 4GB of DDRR3 RAM, and a NVIDIA GeForce 9400M 256mb graphics card.
Aug 12th 2011 12:48PM Was I the only one who found the plot really confusing? There was almost too much explanation shoved into the first two thirds of this video and none of it really added anything to the protagonist's motivation.
Aug 11th 2011 5:26PM I believe the armored snowy griffin is in fact a Dalaran rep mount. It similar to the alliance only one, which has a gold beak and a brown underside as opposed to a black beak and gray underside.
Still doesn't explain why the ones in the picture are not armored though.
Jul 15th 2011 9:24AM I have to agree with you on picking a versatile class. Many will argue that hybrids are too complicated for a new player but I picked a druid as my first class and played him as my main for a good two years. My two recruited friends also rolled druid and took theirs all the way to 85 and into raiding.
Hybrids are good for beginners for two reasons. First, they all have healing spells that give a new player extra survivability. Secondly, their talents trees are much easier to figure out than some of the pure classes. Each tree is usually designed for a specific role. You can easily explain "that's the tanking tree and that's the healing tree". Explaining the difference between arcane and frost or subtlety and combat gets a little more complicated.
Overall though, I'd suggest the best thing to do is let your new player pick the class that seems the most thematically appealing. My friends didn't pick druids because they wanted to play a hybrid. They just wanted to turn into animals. My other friend picked a hunter because you get a pet and can shoot stuff. As long as they like the idea of a class, the rest will surely fall into place.