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  • Max
  • Member Since Dec 14th, 2008

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Win one of five TCG codes today on WoW Insider {WoW}

May 19th 2009 8:27AM Commented

An opportunity to change Retribution {WoW}

Apr 28th 2009 7:41PM Which class has a really complicated rotation? Most classes "press a button and damage happens".


And I wonder how making retribution depend on procs will make us more fun to play. Sure, we will probably have to wait to use certain abilities. But our overall dps has to stay the same / increase. And if we do the same damage while using our abilities less often... we have more burst.

Does that mean burst is okay as long as it takes a second to build up? Or our all our damaging moves going to be turned into dots perhaps? Changing for example Crusader Strike from "does X damage, 6 sec. cd" to "does X damage over 6 sec.". It doesn't even have to have a cooldown anymore.


I actually think that our priority system is way more involved then the spell rotation of a mage for example. "Scorchx2, Fireballx10", oooooh skillfull.

I think "Hmm, judgement is on cooldown, there is one mob next to the boss, CS would do more single target damage but in this case DS is better. Okay, now I can cast CS, or would consecration perhaps do more damage on 2 targets?".


And the only problem I see with PvP is that we can use all our damaging moves right at the start. What GC probably wants to do is to somehow make us want to wait with certain attacks. But how he will do that without decreasing our PvE damage I don't know.

Exorcism can no longer be used on players {WoW}

Apr 21st 2009 9:20PM Patch 3.1 is in 2 months guys, what shall we do?
- Lets give paladins Exorcism on all targets
o Okay.

*after 2 months of testing*
o Okay, everything looks fine, lets ship it out.

*after 1 week of testing in bg's*
o Well, I think that giving paladins an instant attack might have increased their burst damage
- You don't say, really?
o I see people complaining about paladin having... burst damage... and being good in duels.
- Clearly Exorcism must be nerfed. It hits for half the damage of Crusader Strike with a 3 times longer cooldown but clearly Exorcism is what is making paladins OP.
o But didn't we lower paladin burst so it would be balanced around Exorcism? And doesn't the new Arena season start today?
- Jup, and paladins are only build around burst. So when we take away their burst...
o Ah, we'll just tell them we will fix them soon. Perhaps in patch 3.2 already, that should be done within this year.
- So we will let paladins start Season 6 with 1 spell missing?
o Sure, we'll just say that the tooltip needs fixing.

Gearing up your Holy Paladin for Crit {WoW}

Dec 14th 2008 6:17PM RETRIBUTION HASTE GEAR SOON! >>

I read this at the bottom of your post. Why on earth would any retribution paladin every want to stack haste? Even if you would make the topic "Retribution +hit gear" it would be a bit strange.

Of course I don't know what you will be saying in it, but if you try to advocate for haste rating, prepare to get burned down. Haste and ArP are "nice secondary stats" as far as all tests so far are concerned.