Feb 28th 2008 9:39AM >Blizzard will get it into their heads that opening up Armory info in XML or other open formats will make this easier for everyone.
The Armoury already is xml based; see that character you linked to? "Character-Sheet.xml"; notice the file extension? The page you see is simply being transformed by a stylesheet (view source to see) it's still Xml.
You might ask for a more stable and more thorough service but I think it's a reasonable one at the moment.
Feb 21st 2008 9:19AM It's worth mentioning that while Dirt may have used Sony middleware the graphics engine was another (codemaster made) component called Neon; so where it fits between OpenGL/DirectX is unclear. Could you easily bolt Unreal Engine on top etc...?
Also it's worth mentioning that while it's perfectly possible to make recompilation work on a simple compiler directive; it usually is at the cost of a level of abstraction that will hurt performance (presumably on the PC side).
It'll also be interesting to see whether the toolset will be as fully formed as Visual Studio (perhaps it'll be usable within it? much like the XNA platform currently is). Traditionally Sony toolkits have had a bad rep.
Jan 27th 2008 2:24PM If you read my reply I said they are changing the combat log in 2.4 not the threat meter - it's been said more than once that it is planned and whether they've started it already is anyones guess.
The point being of course that the admission that they need it in the default UI on when they get round to coding it.
Jan 27th 2008 2:11PM Haven't Blizzard already said they are adding a basic threat meter (hence the combat log changes in 2.4)?
That and the fact that they added voice chat implies that Blizz's baseline interface is playing catch up with it's own gameplay.
Jan 12th 2008 1:15PM Except you're forgetting that the original classes will all have new talents to break them as well.
Dec 28th 2007 8:40AM I'm casual and on a PvP server; the idea of a non pvp server just seemed boring and to be honest I've barely ever got ganked and there's usually a few high levels around willing to spank gankers anyway. A pvp server is a more interesting experience and that's nothing to do with how long you play; I expect some people soley concentrating on end game raiding would prefer a non pvp server.
But seriously wiping an enemy ambush is a great feeling - do try it; the early areas are fairly empty on most servers as far as I can tell anyway.
One word of advice though; check your realm population before joining; I joined some friends on Horde on a server which was majority horde - you might not be so lucky if you choose at random.
Nov 7th 2007 8:40AM On Lightning's Blade EU; Thunderfury, Blessed Blade of the Windseeker is endlessly linked...
Sep 21st 2007 7:17AM Very nicely done, usually these game vids are so self refferential. But this has simple effective effects along with a nice little story that you can relate to without ever playing wow but adds if you have.
Bit of a win win.
Sep 20th 2007 2:05PM I was gonna roll an Alliance when but due to friends I went Horde choosing a Blood Elf as the next best thing.
After playing a month or two I now feel that in their own way the horde are pretty much as 'good' as the alliance; sure there’s the option to do some less than virtuous things but that’s a personal decision mostly, indeed l felt minor outrage at being tricked a couple of times by the Forsaken into killing people (and I often avoid their quests now).
The biggest issue I had was in being a Paladin; with the whole stealing the light thing. I could deal with the other issues in terms of these were dark times for the BE people where trying to survive but in disagreement as to the compromises to do so (the scene in Silvermoon where dissenters against the Horde Alliance are silenced struck home). I had to steal the light (through necessity perhaps) but then in entering Shattrah city you are welcomed by A'dal. So maybe it’s all part of the plan; after all it easily abandoned some of those blue hoofy things the alliance have – so maybe the light moves in mysterious ways too.