Mar 29th 2012 6:49PM you ruled on the price is right it was so funny !! best episode in years
Mar 25th 2012 12:04AM im not sure anyone understands how repulsive it will be to play against a monk.
its going to be sad in pvp how overpowered they are.
Mar 9th 2012 3:25PM didn't we get some stuff for the 4th and 5th anniversary or something?
isn't that enough?
i would like to get some mounts though for being an old timer in game
Feb 24th 2012 3:35PM your ignoring something obvious: 10 man raiding even on heroic doesn't require a computer to perform well.
25 man raiding on bare minimum settings is at like 5 fps for lots of people who only have a dell computer or something with integrated graphics.
i have invested time in my computer but can only afford something that runs 25 mans at 20 fps which isn't as fun for me as when i get 80+ with the same settings in 10 man.
Feb 22nd 2012 2:53PM i hate to be a downer, but man i hate everything about shadow in mists.
the talents are more like healing talents. the orb mechanic seems fun i guess but im having a hard time being excited at all.
Feb 21st 2012 1:26AM when will there be any news about shadow in MOP
Feb 1st 2012 3:55AM did anyone mention where the 64 bit client download is? if they did what page was it?
Jan 30th 2012 2:27PM as a former GM---i xferred off my server to just be a raider again, to just play the game.
there is no reward for leadership, only endless dealing with drama in most cases.
in a 25 man raiding guild, on average, thats 10-20 more people to constantly create drama.
honestly even some of the best guilds admit to carrying some people
the writer of this article sounds like he is in a position where there might be weak links that just have to have things spelled out for them all the time.
in a 10 man raid, you can see this address it and fix it -- easier then in a 25 man.
so many problems with 25 man--if your playing to have fun....and you look at the pros and cons---everyone is prolly raiding 10s because...why stress like that
Jan 27th 2012 5:07PM honestly the dragonwrath didn't cause much drama, cuz everyone knew that if they hung around, they would get one.
i've played against plenty of players who have the dragonwrath, and it really does boil down to if they have skill or not.
i have a dragonwrath as well, and am widely known as the best shadow priest on my realm. the other shadow priests while having similar gear cannot touch my skill. while this does sound like boasting, consider that all things being equal, how do you measure?
i remember the article last week about the rogue daggers not really being PVE daggers, but to inspire rogues to get out and do more PVP---
i've gotten about 10,000 hks since i got DTR--i had 110,000 before i got DTR.
legendaries are fun-and there should be more of them.
hellgate london had an interesting take on legendary items.
i wouldn't mind scaling up of legendaries--i bet every rogue would rather have warglaives instead of FoF at lvl 90 if they could.
Jan 19th 2012 12:46AM keep in mind when looking at a shadow priests damage done that when a mind blast is copied by dragonwrath, it will show as mind blast damage, not dragonwrath damage.
the proc titled, wrath of taragosa is about dot damage-mind spikes work the same way i believe and i believe mind flay is registered as a tick of mind flay damage instead of dragonwrath damage
so you might be getting more damage out of that staff then you can track