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  • Tamarell
  • Member Since Dec 24th, 2008

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WoW8 Comments

Recent Comments:

WoW Moviewatch: Nerf You {WoW}

Feb 9th 2010 12:25PM I actually found this one pretty funny! Haters just hate, I think the simple style worked out.

15 Minutes of Fame: The high-agility rogue {WoW}

Dec 8th 2009 7:02PM :D Zangarmarsh represent!

Argus Imperious is a great group of folks which I've had the pleasure of playing with :)

Officers' Quarters: An exclusive party {WoW}

Sep 22nd 2009 4:12PM Don't feel so bad. My guild had a similar officer's clique. I say had, because this weekend they cleaned out the Guild bank and transferred off without a word. Between the party and that, I'll let them have the party.

Breakfast Topic: Never Gonna {WoW}

May 3rd 2009 3:10PM Didn't think I'd ever bother with fishing. Was bored last week and started in on it =p It was just as terrible as I thought it would be, and this is without the region restrictions!

Ulduar nerfs and Blizzard's new raid philosophy {WoW}

May 3rd 2009 1:10PM This is all well and good, but my only annoyance is that they did not wait even a month to give those that wanted to try the encounters as is a chance to even try, forcing us into hard modes which are much harder, even though we could have clearly taken up the fights in their original form given a few weeks to go through them.

Around Azeroth: Spinning in infinity {WoW}

Mar 31st 2009 5:45PM Hooray for being an Incriptor and not needing to rep grind this ;)

The Queue: Glory of the Hero {WoW}

Mar 24th 2009 4:48PM I don't like the Heroism change actually... because in some annoyingly long fights (KT and Sapph), medium length fights too (Grob, 4 horsemen, Loatheb) and on Thaddius, being able to pop heroism twice if you had 2 shammies in the group was a great thing. In fact, my old guild's first kill on Thadd was thanks to being able to pop the 2 heroisms. Now that becomes utterly impossible.

Guildwatch: It's our raid now {WoW}

Dec 24th 2008 2:04PM How can there possibly be less drama with the ongoing streamlining of stats on loot? We lost Healing vs Damage, we lost Spirit's value to Resto Druids and Holy Priests, and soon Feral Druids are losing weapons catered to them.

To me that's just the recipe for increased loot drama - and I've been seeing it both in my guild and around all the realms.