Sep 12th 2009 11:32AM Anyone who travels or often splits time between a desktop and notebook would need one for each system they play WoW on since the pain of forgetting to bring it along would be too great. Heading to a friend's house to raid and forgot your dongle? SOL buddy, go make that round trip drive again. Think they'll be happy to wait for you? The thing is just too big to be comfortable in your pocket on a permanent key chain. Some car keys are uncomfortably large in themselves, I don't need yet another thing jabbing me in the leg.
Let's be clear who this would benefit most: Blizzard. They wouldn't do this out of concern for users. They'd do it because it cuts their costs. And assuming they sold the devices (likely) it's a double win as a revenue generator.
I'm against penalizing/charging people who are sensible enough to keep their accounts safe in order to help Blizzard's profit margin. I'm even more against it if the reason is spun as keeping users safe. I'll look after my own safety, thank you.
Aug 8th 2009 12:34PM Magatha's estranged brother, now living in Bloodhoof Village, is a Clint Eastwood in Gran Torino type who guards his little patch of Mulgore turf very zealously. When he says "Get off my lawn!" to non-Taurens, you better do it. Just a nod to older WoW players.
Aug 3rd 2009 1:13PM Recently rolled a BElf just because I hadn't seen that part of the world and wanted an excuse to explore it as a "native". Sure, I could just breeze through there with one of my 80's but that's like seeing Europe from the window of a high speed train. More fun to "live" it.
Seems to me you either love the BElfs or hate them. At lvl 10 I'm leaning toward hate. I'm visualizing another of those WoW TV commercials with Paris Hilton as a snippy little BE. I just want to smack the smugness off the faces of all the BElf NPCs I come in contact with.
Love/hate is a good thing, though. If the most a class or race can inspire is "meh" from people then it's a failure. A class or race that has loyalists and haters, though, has something memorable about them. And memorable is good.
May 6th 2009 12:35PM I've experimented with the different aspects of so-called lag. As others have noted it's unplayable with 200+ people on the steps in the final push. With those same 200+ people on the steps, though, the game runs as smoothly as any ordinary quest or raid when fighting the dozen or so players at the southern towers. This tells me the problem is entirely on the client side, and perhaps not even the client program itself. Trying to render a few zillion polygons per second (players, vehicles, spells, background as you move) may just be asking too much of current PC hardware. I've long scoffed at the dated visuals in WoW, but clearly there are limits. If you want a fun WG experience, broaden your horizons beyond the all-out melee in the main courtyard. Get 2 or 3 friends and form your own separate group with a single objective (e.g. hold the east or west workshop, down the towers, etc). You'll have your own little "premade" and can define the BG in your own terms.
Dec 29th 2008 12:32PM I'm a new player (3 months). My main is in a guild with the friends who sucked me into this vortex called WoW. Also have alts in the other faction but they're not in a guild. Seems 90% of all WoW players are old hands (incl my friends) who are high level and just want to raid. If they have lowbie toons at all they're twinked to the hilt and only want to blast through leveling as fast as possible. Would like to find a guild for my alts which is more about learning to play the various classes well and having fun than being "pro". One thing that would be nice is for a guild to have a forum so people could interact on their own time outside the game. Very few seem to have that, though, so people who keep odd hours are hard up for questing partners. It also seems like most guilds have a lot of drama. Don't understand that at all.