Jul 12th 2011 1:57PM I use the same combo with Bartender 4 to map the key layout on the bottom of my UI. My Nostromo is the n52te by Belkin. It looks just like the Razor one. I still have my ol' n52 that I take on the road with my laptop. I'm not buying another Naga just for that, though.
I'm pretty impressed with the shift and ctrl+shift button swaps. I can understand with a shaman, but after Wrath and Cata and the way they redid the talents and spells, I'm having a hard time finding spells to put in all the buttons. I use the stance configurations if I need to shift my bars, but then again I just point and click my pots. It prevents me from accidentally hitting the wrong button and blowing a pot cooldown.
Strafing with the Nostromo is easy; hold the right mouse button and then left or right on the D-pad. It's as natural as breathing.
Jan 20th 2011 10:34PM There is an NPC in Stormwind named Behsten. He is located at (87,36) in the battlemaster room of Stormwind Keep. He is called the . He says that for a fee he can make it so you gain no experience. He also says for the same fee he can turn your experience back on. Go check him out before you enter a dungeon at level if you don't want to mess your levels up. Yes you can go back at max level and blow through the dungeon, but there is a certain appeal to going through it at level the way the devs designed it to be played.
Jan 15th 2011 3:05PM Rarity colors should be normalized like this:
White: Quest items, craft goods, and misc usable items.
Green: Stat gear that you get from questing and crafting or dungeon gear that is way too low for your level.
Blue: Level appropriate 5-man dungeon gear.
Purple: Level appropriate raid gear.
Orange: Won the lottery.
Blue and purple should change color the higher level you get. If you grab a blue drop in ZF at level 45, it would be green by the time you go to Outland. If you got something purple from Kara, it would turn blue around 72 and green by 75. This would be an indicator that your gear is loosing its grandeur. I believe legendary gear should be like heirloom items and scale with level. Its not like there are so many that it would throw off the balance of the game.
Jan 2nd 2011 12:47PM RNG: Activate
Dec 7th 2010 2:12AM Another Xmas present
Dec 6th 2010 4:38PM Get me in on this action.
Sep 17th 2010 7:09PM Robert Jordan is one author that has said, hands down fan fiction is not okay. There is the issue of further works by the owner of the IP or in Robert Jordan's case; his wife and Brandon Sanderson. What if someone happens to come up with a story about the Age of Legends that is very close to the concepts stated in his earlier works? Then his wife and Brandon use his notes to come out with an official version that is similar to the fan fiction story? Now you are in a quagmire.
Apr 19th 2010 7:16PM Damn, I should have read more comments. I thought I was being original. That's what I get for being lazy.
I think Tidelord, had a way better presentation. Though, that many demons would seem less like a chariot and more like a Demonic Santa Sleigh. Flying through the air dropping DoTs and Curses like malignant stocking stuffers. Mages would hang from the side. Then when you land they bear the chariot on their shoulders as a palanquin.
Apr 19th 2010 4:52PM Two words: Demon Chariot
Two Doomguards lashed to a chariot of bone and fire.
Although I think a winged Dreadsteed would be Blizzard most likely option.
Mar 5th 2010 3:29AM Spirit is not used for mana regen. That is what Life Tap is for. Spirit is used for spellpower and the only reason I use it is to keep my socket bonus and it happens to come on gear that I need. I am more than happy to let the healer classes have it back and go back to the days when all we needed was Intel and Stam.
As far as having to heal Life Tap: warlocks who know how to play their class life tap to keep the buff up throughout the fight as part of their rotation and maybe 2 or 3 times after. If they are tapping more than once right before a pull then they are doing it wrong. One tap is not a significant amount of health to be worried about. If they tap themselves down to half health after a pull and you are OOM, let it go.
Life Tap healing should consist of a HoT. If you are a level 80 healer and you can't afford a Renew then wear more intel. We should not be getting hit anyway and you can throw a Hot our way during the next fight when you have time. We are squishy so its not like that health is gonna make the difference if the boss starts giving us some lovin.
If we start losing health in the middle of a fight, it is not because we are life tapping it away. It is probably due to an AE spell where everyone is taking damage. I've died many times because the healer decided to heal everyone but me after a boss AE blast.