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  • Musterion
  • Member Since Jan 8th, 2009

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Star Trek Online dev blog talks new content, Dominion featured episode {Massively}

Nov 17th 2011 6:27PM Making it almost if not an entire year of no new content *whatsoever* for the paying player, while they hold back real content (the new DS9 FE) that they devleoped on the paying player's dime to release shortly after the F2P transition (which, by the way, they're forcing paying players to beta test by transferring it to live far before it's actually ready with so many bugs on Tribble).

All this so that they can look amazing and punctual with their content delivery, banking on the naiveté of new F2P players to not look at their track record of no content while expecting players to pay for it, on top of their complete and utter disregard for their subscribing playerbase.

C-store items and short, repeatable missions like the Borg red alerts or the [going to be] extremely rare Defera Borg Invasion aren't new content. They're bite-size chunks of tweaks to existing encounters and maps. Not a damned thing new about them. The best thing about this, is the DOFF system, and the math for that is borked up currently. I guess that's why they're going to take it over the the Live server to force *everyone* to test it.

New FEs, and maybe even giving an eye to PVP which hasn't seen a SINGLE update SINCE LAUNCH, fleshing out the KDF instead of cutting them in half, and actual regular content releases - new FEs, new storyline arches and fronts! - are what is needed, but that won't ever happen as Cryptic are only concerned with getting the most money out of hte playerbase while putting in the absolute least of effort, i.e the last 10 months.

F*cking pathetic.

Star Trek Online dev blog talks test server rewards {Massively}

Nov 4th 2011 1:40PM They've upped the limit because the KDF is *still* so appallingly content-light that they simply don't have enough KDF players to test the higher levels on the Klingon side. Further to this, there really isn't any content for (high level) KDF players to test.

80,000 Dilithium as a 'reward'? That will get you something like 4 weapons from the dlithium vendor. After taking away the 250 emblem vet reward, players are again being majorly short-changed as Cryptic tries to monetize the game as much as possible, and incentivize players to 'unlock' items via the C-Store.

Powerhlem's post here http://forums.startrekonline.com/showthread.php?p=3845514#post3845514 shows you exactly how much you're getting screwed over by Cryptic, particularly if you're an early adopter who has built up a lot of emblems over time.

Cryptic/PW doesn't care about you or your game experience, and just wants your money.

Insane in the Membrane no longer requires Shen'dralar reputation in Cataclysm {WoW}

Nov 10th 2010 7:20PM "So, yeah, I can imagine the people that spent crazy amounts getting "insane" are irritated, but at the same time, it's not like their orphans are going hungry, they had plenty of money to sink into it."

Not necessarily. Some people *cough* could only just scrape by, by selling Darkmoon Card: Greatness while they were still just about worth something, and after the grind were left with no more than 500g. *cough*

Know Your Lore: History of the Shen'dralar, page two {WoW}

Aug 1st 2010 7:07AM Brilliant article! I have 14 librams to go, and I have them, but I'm so burned out that I can't grind the skin of shadow :( Reading this is a nice break and might get me to make that last push!

Blizzard responds to common Real ID concerns {WoW}

Jul 16th 2010 5:47PM If (more like when) Real ID becomes mandatory to play WoW, regardless of whether or not my real name is required to be shown, that will be the day I quit.

Cataclysm screenshot of the day {WoW}

Jul 12th 2010 6:19PM There's got to be a three-tailed fox somewhere.

Mike Morhaime: Real names will not be required on official Blizzard forums {WoW}

Jul 9th 2010 4:26PM http://forums.worldofwarcraft.com/thread.html?topicId=25968987278&sid=1&pageNo=168 Post 3342 sums up my feelings best about this issue. This isn't anything to be thanking Blizzard over. Thankyou for eloquently summing this up, Qawiu:

"But for some of us it was never about forums. We were just (and still are) shoved into the same thread. For some of us it was RealID in general-- which they're still going ahead with. We were automatically opted in on something without our knowledge-- we're all RealID friends of ourselves and our names are in-game where they shouldn't be. We were told we'd be warned and allowed to opt out of things like this, but if an innocent add-on hadn't exposed the bug, we still wouldn't know. We were lied to, we were told RealID was for trusted friends and family only, while the plan for disclosing it to the public was long in the works. We weren't careful enough looking at the terms of use because we trusted Blizzard, and we didn't notice that they got us to agree to have our information sold, disclosed, and used to populate other servers, and we're expected to opt out of these 'services' by name-- hoping we got them all-- or close our accounts if we don't want our data traded.

I would have gladly traded any forum posting for the ability to keep my billing information strictly for billing purposes. So for me, this really means very little. I don't want to be upset-- I hung on for these three days hoping against hope that any day now a ray of sunshine would burst through the clouds, all this would be a bad dream, they'd say they were sorry for the terrible mistake and somehow they would pull a rabbit out of their hat and restore trust. I have no idea how they could do that. But this? This is the opposite. This is, 'OK, this wasn't worth it, at this time, but, we're pushing the rest on you anyway' to me. Maybe that's because I'm burnt out from hanging on so long. Maybe because (as I discovered yesterday) having my name be shoved into arenas I didn't want it going, and inviting the internet into my personal life, felt like a really personal violation because of past experiences. For whatever reason, it is a very sour experience to me.

By the end of today I will either have a commitment from Blizzard that I can secure my information against disclosure to third parties, or I will request it be purged. Either I lock the door behind me and maybe come back someday, or I burn the house down so everything in it won't be sold while I'm gone. That's what it feels like my choices are right now. The very thought of Blizzard makes me feel sick, angry, and tired after all this."

Mike Morhaime: Real names will not be required on official Blizzard forums {WoW}

Jul 9th 2010 3:00PM http://forums.worldofwarcraft.com/thread.html?topicId=25968987278&sid=1&pageNo=119

Post 2370.

"Seriously, what the hell? Y'all are fawning all over this decision, despite the fact that the eula is still just as horrific, they still say they can sell ALL of your billing data including credit card numbers to anyone they want, Real ID is still pre-enabled and broadcasting data even if you enable parental controls, and you guys are acting like they've done you a favor? Are you mad?

Account still canceled. They haven't changed anything. They're going to wait until the furor dies down, and then continue on with the facebook like infringement of privacy.

Seriously guys, this isn't Blizzard anymore. It's Activision. The company who said that they wanted all their developers to be miserable and worried about their jobs, the company who said that profit was more important than good games, the company that just tried to sell the real names of children to advertisers, and only got pulled back from the brink by the lawyers who realized this code problem was about to bankrupt them.

Thank you? Please. How farking easy is it to fool y'all?"

That scary GearScore/Real ID screenshot is fake, guys {WoW}

Jul 8th 2010 10:10PM How long until that video gets taken down by Blizz?

Rumor: Blizzard employees' real life names will not appear on the Real ID forums [Updated] {WoW}

Jul 7th 2010 5:02PM "Josh, a Blizzard phone rep said that Blizzard employees "cannot risk having their personal lives compromised by in-game issues."

Yet we players can?