Jan 8th 2009 5:02PM In reply to FoxOfWar
While i agree the bear tank should have been handling aggro alot better there is one point to consider.
For druids, it takes a minute or two to build the aggro. Yes we have one aoe aggro skill and can use swipe if necessary but if folks dps or heal before we have got the attention of all the mobs, then they will aggro on the highest threat. (I know, duh, that is obvious :-) )
On a side note, I play a feral druid tank and can usually keep mobs contained up until the dps peels them off of me because they are targeting targets other than the main target. Had this happen in a pug in heroic utgarde keep. Not a hard instance but with the crew i was with we kept wiping because the dps would not moderate their aggro.
A tank can only do so much to keep aggro and frankly, in my opinion my only obligation is to tank the mobs and protect the healer. Others are included if they do not peel the mobs off me. If they do, then I hope they can heal fast because i do not have the time or the abilities to repeatedly aoe aggro in short periods of time. Druid aoe aggro skill has a cooldown.
The previous mentioned pug wiped repeatedly and got the healer killed because the warlock and later a hunter who was added kept attacking the off mob instead of the main mob. The mobs of course went after them and after they were dead killed the cleric. After the 10th wipe i called it quits as it was just a bad group.
normally i will stick it out but with a bad group you have to cut your losses if you are not making any progress and folks are not modifying their strategies to try to get it done.