Apr 2nd 2012 9:01PM As a fellow guild leader, I would say you're down to 2 choices -- kick the troublemakers or pass the guild on to someone else. Not logging on might make you feel better in the short term by avoiding the problems, but it probably only makes things worse, because you're just leaving that time open for troublemakers to sow the seeds of discontent and undermine your authority even more.
If you're this unhappy, it's most likely other people are too. Don't leave them hanging. Personally, I would kick the troublemakers, because it's your guild right? It might suck for a while until you can find new people, but you'll probably just lose a lot if you don't choose to kick these few.
Mar 12th 2012 11:55AM Your "men were the hunters, women were the foragers" is actually pretty inaccurate as well. In primitive times and even colonial/frontier eras, men were the hunters AND the foragers. Women cared for the home. Why? Because that's where the children are, and since it's women having them and women feeding them (breastfeeding), they were kind of stuck. Didn't mean anything about ability.
In the 40s as you also brought up, men worked and women stayed at home because men had spent the better part of the last few hundred years making sure that women didn't have any options that men didn't give them. Happily for women, that changed.
Mar 12th 2012 11:50AM Most pop culture fantasy has been written by men, so it's not surprising that most female characters were relegated to the "white mage" type. Luckily, the world of fantasy fiction has expanded and allows much more diversity of authors and characters now, so hopefully this stereotype will change.
Mar 12th 2012 11:46AM She sounds like one of my guildies! I have a female player on my raid team who raids on her hunter and has a mage and a warlock. She's never played a healer or a tank and doesn't want to do either.
I'm female as well. I have 2 tanks and 4 dps characters at 85. I don't and never did heal on my druid, even while leveling. I finally tried healing on my 7th character, my priest, a few times while leveling to 85. I absolutely hated the whack-a-mole healing game, and switched back to shadow relatively quickly. It's just not my thing. I would so much rather tank or dps.
Honestly, I think some men just can't let go of the battle of the sexes, even in WoW. It doesn't help that so much of the player base is young men who thing sandwich jokes are the ultimate form of humor. It's kind of sad.
Mar 9th 2012 7:32PM I think the comparison to things like utility companies and the like is a bad one, because quite often those companies have little to no competition to which they worry about losing companies. On the other hand, my car insurance company, which faces a lot of competition for my business, rewards me for loyalty by giving me a lower premium every time my renewal comes up, which is every six months. I pay a lot less per month now than I did 7 years ago when I picked them up.
Mar 9th 2012 7:21PM I think people would feel a lot less robbed if Blizzard had actually given a pet with the anniversary achievement the last 2 years, or an achievement with the Brewfest mug this past year. Both of those are things that long-time players would have as a bonus for being around a long time. But Blizzard let us down.
Feb 24th 2012 7:12PM In my opinion, the movement toward 10 man raiding rather than 25man is more about raiding with friends than it is about difficulty or lack of incentive. In 25 man raids, for the most part only a few people can speak on vent because so much more coordination is required. And there's so many people, you're not really friends with everyone in raid.
10man on the other hand, is much more conducive to raiding with friends. 10 people is manageable. We can all talk on vent and have fun, be recognizable, and still accomplish what we need to without overtaking raid leaders.
I raided both 10 and 25 in Wrath when we could do both. I far, far prefer my small 10man guild now. We're all friends who raid together. We don't have to put up with a bunch of people we don't like just to field 25 people. And we all get a chance to talk and enjoy the social aspects of WoW.
Feb 3rd 2012 2:59PM @stabaa
You may comment rarely, and so do many of the rest of us. But whatever issues you have because of that, you just sound like a jerk today. cutaia comments a lot, sure, but he's usually helpful, so your rudeness just seems like it's coming out of left field.
Other people are allowed to have opinions too, and to comment on the things you say on a blog. If you're not comfortable with people whose opinions differ from yours, you should probably refrain from commenting. And yes, that's exactly how your responses in this thread appear.
Jan 23rd 2012 10:50AM I've made a ton of money with Leatherworking, it's definitely one of my most profitable professions when I look at the amount of gold I take in vs what I spend on the mats. The key is to be willing to invest a little bit of money to start. You've got to buy all of the PvP patterns and have at least one of each PvP piece up at all times. With 8 pieces per set and 4 sets, that's 32 PvP pieces. There are always new people entering PvP who quite often buy every piece. Charge about double the gold of the mats cost and you will rake in money. No, you won't sell pieces every single day, sometimes it will just be one or two at a time. But then comes the day you sell all 8 pieces of a set! Then take that gold, recraft new ones, and start again. My leatherworker's gold stash never dips like my enchanter and JC can when I shell out money for ore or mats.