Aug 25th 2010 11:53AM Behold the power... of THE DEEEMON WITHIIIIIIIIIN!!!!!!!!!
Restrained rage progressively unleashed to form the most touching voice acting I ever heard. There is something about covering the many levels of rage in a voice ending in the absolute climax that sends shivers down my spine first time I heard it. That's the mark of a good line right there. If the first ever time you hear it, you are impressed.
Dec 21st 2009 10:49PM A player who has sufficient class and spec knowledge does not need a guide to tell him how to gear up. I am referring to the protection paladin gear list.
Spoonfeeding people what to do / what to get with no elaboration to go with it will ultimately lower the skill bar.
Any tank worth his salt can decide for himself what gear available to him is attractive and what is not.
Sep 1st 2009 8:56AM Leotheras the Blind. It will always be in my top 5 favorite bosses.
It's him that taught me many, many raiding skills that I still use today. I learned so much about individual raid performance from that fight that it was rather saddening to see him dead on the floor. Either tanking him or unleash Fury spec on him, I thank him for the many challenges he gave me. Hands down one of the most memorable bosses I've ever killed.
Guild's first ever Illidan kill. Holy mother of God that was awesome.
First ever Azgalor kill. He was hyped by several guilds to be the hardest boss in all of Hyjal preceded by very difficult trash mobs. They were right. We got him down to 1% health on our first ever attempt when we wiped. Several attempts and several nights later we got him down. Lore-wise not very interesting, but it still took a lot of practice and hard work, and receiving the Tier 6 hands from him was a very appropriate reward for such dedication.
Killing Prince + Illhoof on the same night. We were an absolute, totally oblivious scrub guild making the best with what we got. Didn't even have Vent. On our best week ever raiding Kara, we got up to Prince. We oneshotted him - I still have that screenshot. Then we went to Illhoof for the lulz and oneshotted him too. Seeing as how I was the raidleader that was when I was genuinely proud of my fellow raiders. Now more than a year and a half later I still talk to a few of those raiders and they all look back at that one night with joy and excitement.
It is unbelievable that a videogame can be so entertaining.
Jul 15th 2009 8:37AM If there were no raids, I'd quit immediately. Aside from heavy drinking, a movie, a woman, all of the above and preferably combined, a raid is a perfectly enjoyable way to spend an evening. In my opinion.
The social aspect is just as important. Making foreign friends and planning guild meetings is probably the best thing to ever happen as a result of an online videogame.
I'm convinced WoW offers unique tools in the sense that it's become very easy to get in touch with the most diverse of people.
For me, the endgame raids & the social aspect of WoW are what keeps me coming back, day after day, everytime I log in. Never before has a videogame interested me so much as to be a very happy player for two and a half years now.
Jul 13th 2009 9:45AM The moment I clicked the character creation button, I had no idea what to pick, being a bit overwhelmed by the races and classes. Definitely not a caster - never been a caster type. No, it had to be the biggest, fiercest, most muscular barbarian of the bunch. I've always preferred this class in any similar game. Baldur's Gate comes to mind - you can pick a barbarian there, and guess what - decking him out in superb gear makes him an unstoppable juggernaut. Lovely.
Then I saw it.
A massive Tauren holding a big hammer. A Tauren Warrior. I made one two and a half years ago and have never, ever had a moment of regret. This is my one and only true main and no other class comes even close to how much fun I have with this big guy. Nothing Blizzard throws at me will deter me from playing my big Tauren or have any less fun playing it - even in these days where everyone says that warriors are the bottom of the barrel. They're not. The fact that he's a Tauren and thus the most sizeable of all races was also an important factor in the decision making process.
May 27th 2009 1:26PM My god what a great article. This is why I read WoW.com.
This content was written with the level of professionalism and intellect that would rival, or beat, Blizzard Lore-writers.
May 24th 2009 6:24AM Too many whiny little b*tches playing this game.
Ooh it's too easy! Ooh it's too hard! Nerf this nerf that, buff me buff him!
It got old enough to ignore them the day they were bred.
Seriously people, WHEN IS content just fine for you? Blizzard has given you an entirely new raid instance using hard modes, a first in their history of designing raids, and it's still not good? They've given you the Argent Tournament, vehicular PvP combat in Wintergrasp, Dual Specs, Equipment Manager, easier-than-ever money making activities, achievements in every possible facet of the game, and you STILL complain?
Strong, dedicated guilds, whether casual or raid, will always stick together. If you are quitting the game because YOU feel the content is too easy, then you are selfish. Blizzard will never be able to please everybody so you just live with it. I'm having a hell of a lot of fun raiding Ulduar both 10 and 25man every single week. This is coming from a class leader with a near 100% raid attendance. Players these days are near impossible to please it seems. The ones with the loudest voice of critique are the ones to be ignored most, especially if it addresses PvP. Don't touch my PvE game.
Apr 28th 2009 10:11AM A welcome addition to WoW would be :
A mechanic that allows you to pay gratitude and admiration to Blizzard's hard work. They are working around the clock to give us, the players, so much content to bask in and all they get is
- PVP is broken, nerf (class)!
-Ulduar too easy!
-AH prices too low!
-Heroic HoL too hard!
-Arena is dead!
-Naxx is too hard on heroic!
-Death Knights are OP!
That's the majority of comments they deal with daily and it's seriously, unbelievably ungrateful towards those hundreds of people working at Blizzard's. Never a thank you to be heard. If anything, the general attitude of the random player in WoW needs to be turned away from ''Give me what I want'' to ''Thank you Blizzard for making such an awesome game''. The fact that Blizzard is called out, insulted and getting offended day and night in their OWN HOME no less (the official WoW forums) is overstepping a serious number of boundaries in my eyes.
Mar 28th 2009 9:21AM APRIL FOOLS
That was hard to figure out.
Mar 24th 2009 1:32PM At the end of the day, the change from Attack power to Strength from Improved Berserker stance becomes better as your warrior gets more and more Strength on his hands.
In the situation I described in my previous post, I'm just about breaking even with the loss / gain of attack power. Mind you, I've got Strength gems in every single slot, a Strength cloak, the Nesingwary 4000 gun with a socket, double Strength rings, the Darkmoon Card : Greatness, and I'm a blacksmith, so I get two extra sockets, which predictably house two +16 Strength gems. And I'm not using a Betrayer of Humanity - I've got two two-handers loaded with Strength on them.
The only reason I've got my Strength at the level it is now is because apart from 2 items (Necklace and other trinket), every other piece of gear on my warrior has Strength on it. It does look like overkill in terms of just how much Strength you need to farm just to break even. If your weapons do not have any Strength on them, you'll have to slap +16 Strength gems in every single socket in your gear (your meta gem won't like you) to reduce the loss in AP, but you will not break even. At least that's what I think will happen.