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  • Terhen
  • Member Since Jan 14th, 2009

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Joystiq1 Comment
WoW9 Comments

Recent Comments:

Activision confirms final Spider-Man: Shattered Dimensions cover {Joystiq}

Jul 15th 2010 6:58PM @Iron Man
Yes! I played that first Spiderman game to the death. Ridiculous amounts of fun at the time

Win one of five TCG codes today on WoW Insider {WoW}

May 19th 2009 11:12AM so long as it's EU :)

Enter to win one of six loot card codes from WoW Insider and WoWTCGLoot {WoW}

May 13th 2009 6:45PM Archmage Vargoth's Staff

He is always there for me

Disappointment with the patch 3.1 game world {WoW}

May 7th 2009 1:46PM "In fact, ALL vehicle combat is WoW is a joke because it has nothing to do with the game."

It's in the game... so of course it has something to do with the game... it's part of the game now.

Loot, rationality, and the Sunwell effect, part II {WoW}

Apr 24th 2009 11:42AM Great read :)

Thank you

Breakfast Topic: What's the best pun name you've ever seen? {WoW}

Apr 19th 2009 8:12AM I've always been a fan of Testostauren

UPDATE: Blood of Gladiators Loot Card EU giveaway {WoW}

Apr 15th 2009 11:30AM Yay for EU love, I don't see many EU giveaways

Breakfast Topic: The noob old days {WoW}

Mar 1st 2009 9:19AM haha, i did this for a long time too

Healers know you're dying. Don't yell. {WoW}

Feb 11th 2009 1:47PM Calling out if someone is in a void zone is helpfull, yes, as that person can react. But if someone needs heals, the last thing a healer wants is to hear someone say "X needs healing".

We don't see people as names, in a fight you are basicly just a health bar. I for one don't memorise where everyone is just so I can react to people calling out.

"Gotta Go" getting easier {WoW}

Jan 14th 2009 11:14AM After compelting the achievement, and it really did feel like a achievement, putting time on the timer is really not the way they should fix it.

When we did it, the timer still had 20 seconds left, and I imagine that most others had around the same. The only problem is getting the perfect casts and DPSing him down before he finishes.

Simply sorting a way of making the casts predictable would still leave in the challenge, but take away the randomness which can make this annoying. If burrow had a cast time and you needed the DPS to get him past 50%, then you have the double add phase, and then another cast at 25%, it would basicly be the same as it is now just more reliable.

If people still run with 4 DPS + Tank, then adding damage that actually needs to be healed properly would fix that, and the cast time could be tuned for 3 DPS.

Really annoys me they decided to take the easy way out when a bit of tuning would make this a great achievement.