Apr 6th 2010 9:25AM It's like Blizzard KNEW I was upgrading my comp so that it'd better handle Cata (and Star Wars: ToR, among others), so they dangled this carrot to convince me that I needed a 2nd account...
Tho, I had a second once, but lost interest in lagging, too bad it was before the Zhevra was offered. :/
Mar 25th 2010 9:32AM lol I was thinking that a few weeks ago, after they announced the split. Suddenly there were a flood of cards from...certain sellers...who'd never been there before.
Feb 25th 2010 11:12AM Commenting ftw!
Feb 24th 2010 11:20AM My god, that music sucked.
And damn you haters for bashing curling! *sobs*
Anywho, another excellent article! The sarcasm tips made you seem extra-sexeh, I have to be honest :D
That's...really all I had to add. It's late, I'm tired, some of us worked all night, etc etc.
Feb 15th 2010 2:06PM I agree as well.
I've been in two alliances like this in my nearly-5-years of playing (I left the server of my first alliance) and while they DO work for a time, something like this always happens. If the OP is "hurt" by this sudden change and loyalty issue, s/he'd basically be as "disloyal" as the RL is/was for coming up with this new raid requirement/rules setting.
If it's true that s/he and his/her friends are among the tops in the alliance raid, they won't have any problems finding another group of mates to raid with, or start their own. The old RL might also find that his "new" way of raiding isn't working out as he'd hoped.
I say stick with yer guild, OP. Form a new alliance, set up a new vent and chat channel so the guilds/individuals involved have a couple of "public" ways of interacting and set out anew. My current guild's alliance is set up that way, and we have a blast--never have problems filling out raids or even groups to run random heroics or quest buddies.
Feb 2nd 2010 7:58AM I'm kinda indifferent to it.
Granted, my faction rarely has control when I'm online, so a lack of opportunity to even go IN there doesn't help...
Feb 2nd 2010 7:54AM Echoing Minidrake, it also seems like Blizz is catering to us "Been there, done that for 4-5 years now" crowd.
Sorry, while I enjoy the lore as much as anyone, I've done this same stuff now forEVER, I don't necessarily want to run Vanilla and BC content AGAIN at the old pace.
(Tho, I have to admit, LFG is fun as heck for a baby toon-it's been years since I've been able to regularly run things like RFD and ZF at-level.)
Feb 1st 2010 1:36PM My guild is an old, established guild on my server (5 years old in Feb!) and while we're a "small" guild (90 or so unique accounts) we have longstanding relationships with 2 other small-but-established guilds who we will run things with. We have a chat channel that all who raid (or wish to raid) have access to between the guilds and while we separately have "guild runs", when the need arises, we are more than comfortable asking within the channel for more players.
While some could argue that we're essentially "pugging" raids by not keeping it strictly in-guild, because of my guild's establishment on the realm, we feel absolutely comfortable going to guild that we have raiding with numerous times in the past.
(Not to mention being able to call on folks who have left our casual guild to join raiding guilds, while leaving their alts with us.)
Otherwise, because we consider ourselves a casual guild, we simply use a calendar system and whoever is online will be considered depending on our need. If someone has to sit out, they are usually grabbed to run with an ally guild. The fact that we are mainly a group of professional adults (being an +18 guild), most of the time there isn't an argument about who's going.
Dec 25th 2009 1:58PM Raynor! *bouncebouncebounce*
Dec 18th 2009 12:25AM "even if that meant "handing" the weaker (in skills, and supposedly numbers) faction free wins."
Yes, because 15 players pummeling one 1 into the ground is TOTALLY based on skill.