Jan 18th 2011 4:28AM you sir should try reading gold capped or insider trader
Jan 6th 2011 9:21PM Further clarification: you CAN get duplicates of a certain races common artifacts before you have found all the common artifacts for that race. From my experience (this is all anecdotal) there are 2 sets of common artifacts, one that is available at level 1 archaeology and requires ~28-35 fragments and then a second unlocked at 450 that requires more like 45 fragments per artifact.
I'm not sure if this is exactly how it works, but i got duplicates of commons in multiple races and then later got new artifacts that i had not found previously
Dec 31st 2010 2:28PM speaking as a fellow druid healer, you must let the dps die. It is the responsibility of the dps to avoid avoidable damage and if they cannot do that then it is not your responsibility to heal them. Yes, if you can manage to keep them alive then you should but if you know that healing them will mean losing the tank or that the amount of healing they require will drain too much mana then oops, sorry mr dps next time don't stand in fire. As other people have previously mentioned running in guild groups helps immensely in that guildies are generally a lot more likely to listen to you when you tell them why they died. It may well be that allowing that dps to die means you wipe, but isn't it better to wipe and let the dps learn what they are doing wrong so they don't repeat it rather than wipe because you saved them and then went oom? In my experience people learn best when they're mistakes cost them more than just having been at low hp which they may not have even noticed.
Nov 15th 2010 5:19PM according to http://forums.worldofwarcraft.com/thread.html?topicId=27607279466&sid=1&pageNo=1 every 2 hours, and the bosses are available for 20 minutes after you defend, however I'm in the same boat and so I don't know when the last invasion happened to start the 2 hour countdown
Nov 14th 2010 8:39PM they're quotes from inception