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  • Dch48
  • Member Since Jan 21st, 2009

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Recent Comments:

Shifting Perspectives: Why (or why not) to play a worgen druid {WoW}

Feb 1st 2011 7:19PM There has never been anything official from Blizzard saying that Night Elves descended from Trolls. They actually pretty much say the opposite when they clearly state that it was a nomadic nocturnal tribe of elves who found the Well and settled next to it. They were mutated over time to become larger and stronger ( and in the females case, more voluptuous and alluring) and gain the bluish purplish skin tones. It goes on to say that these changes enabled them to more easily defeat their forest troll enemies and expand their territories.

Shifting Perspectives: Why (or why not) to play a worgen druid {WoW}

Feb 1st 2011 6:45PM I have to disagree on a few points. First, I found the starting area very disappointing. I had played an Undead Hunter through Silverpines first and that side of the story is at least ten times better and more coherent. In fact, you really have to play the Forsaken side of things to fully understand why the Worgen leave Gilneas.

Secondly, my Worgen Druid is Balance and the casting animations are terrible. I was never happier then when I got Moonkin form and didn't have to watch my toon waving his arms around like a fool.. The last point is that I was also extremely happy when I reached exalted with Darnassus and was able to buy a cat mount and not be forced into using the stupid looking running wild. I bought 4 regular speed cats and put themin a castrandom macro along with running wild so I only have a 1 in 5 chance of having to endure it. It's okay as a change but not all the time. When I gained fast riding, I just kept what I had since I prefer the look of the unarmored cats to the armored ones.

Overall, I like my Worgen but not nearly as much as I thought I would. I made a little Goblin Mage and their starting quests are far superior.

Breakfast Topic: What's a deal-breaker in your love for a particular race? {WoW}

Dec 27th 2010 8:29AM I don't like any of the dances of any of the races. I'm 62 and I've never danced in RL so I also have no use for it in a game. The Piccolo needs to be banned. I can't bring myself to play a Troll. They're just too ugly. I always play male characters too. The only race I have never created a toon in in my 5 years in the game--- Orc. My favorites are Night Elves and now my Worgen although I hate the Running wild and he's getting a Nightsaber ASAP. On the Horde side I like the noble Tauren and the tragic Forsaken. I made a Goblin and I really enjoyed the starting quests. I don't think I want to go any further with little Quarkspark though.

Breakfast Topic: What's a deal-breaker in your love for a particular race? {WoW}

Dec 27th 2010 8:26AM I don't like any of the dances of any of the races. I'm 62 and I've never danced in RL so I also have no use for it in a game. The Piccolo needs to be banned. I can't bring myself to play a Troll. They're just too ugly. I always play male characters too. The only race I have never created a toon in in my 5 years in the game--- Orc. My favorites are Night Elves and now my Worgen although I hate the Running wild and he's getting a Nightsaber ASAP. On the Horde side I like the noble Tauren and the tragic Forsaken. I made a Goblin and I really enjoyed the starting quests. I don't think I want to go any further with little Quarkspark though.

Scattered Shots: Pets for raiding {WoW}

May 1st 2009 2:18AM "It pains me that my Spirit beast is literally hundreds of DPS less than a Wolf in a raid environment."

This is not true. Yes it will do less but only by about 1.5%. In my case,as BM with full Naxx 25 gear, this is about 85 total dps in a fully buffed 25 man raid.

My numbers are also from Shandara's spreadsheet which in my opinion is more accurate than any in game numbers because it averages out all procs and abilities and therefore is not subject to the randomness that would be present in any game data.

Wowinsider needs to do away with this column. Every time I have read it, it has been full of misinformation about the Hunter class.

Scattered Shots: Pets for raiding {WoW}

May 1st 2009 2:05AM A wolf will do more dps thyan a cat in a raid environment with buffs than a cat will. When you add in the buff to the Hunter's dps, the wolf is the clear winner. The article is wrong in many respects. A CoreHound will also outdo a cat, both by itself and overall. There are 12 different ferocity pets, not 11 as stated. The top dps pet is a Devilsaur but only about .3% ahead of a wolf. The size problems with the Devilsaur make thw Wolf the winner again.

For raiding BM hunters, the rankings of pets by total dps are as follows:
1.Devilsaur
2.Wolf
3.Raptor
4.Core hound
5.Spirit Beast
6. Moth
7.Wasp
8.Cat
9.Silithid
10.Carrion Bird
11.Tallstrider
12. Hyena

The difference from #1 to #12 is only 5% however.

Scattered Shots: Ranged weapons from Ulduar {WoW}

Apr 24th 2009 12:07AM The figures are way off , both Siren's Cry and Giant's Bane would give me 15 or 16 more dps than the Envoy with no buffs applied. With 25 man buffs, the difference jumps to 24 additional dps with either one. these figures are from the EJ Hunter spreadsheet which is extremely accurate in rating gear upgrades. Maybe it still isn't that much but 24 is a lot more than 6.

Ghostcrawler on the mechanics behind Armor Penetration {WoW}

Apr 20th 2009 1:20AM Okay, you're right, you use the attacker's level figure. My numbers are a little off then but my point is still valid. ArP is a valid and worthwhile stat.

Ghostcrawler on the mechanics behind Armor Penetration {WoW}

Apr 19th 2009 9:24PM Your math is somewhat flawed. 13083 armor provides 44% mitigation ,not 46.2. Also, nobody will ever have 100% penetration since that would require a rating of 1230 or thereabouts.

Ghostcrawler on the mechanics behind Armor Penetration {WoW}

Apr 19th 2009 9:16PM You can never ignore all of a target's armor. That's the reason why the calculation is done the way it is. All LK bosses have 13083 armor and the max or cap that can be ignored works out to 9906. Say you have 30% ArP rating. That would make you ignore 30% of the 9906 or 2972. Take that number from 13083 and you have 10111 for the boss's armor. A reduction of 22.7%, not the 30% given in the tooltip. 13083 armor provides 44% damage mitigation. The reduced number of 10111 works out to 37.8% mitigation. Therefore you will do 6.2% more damage with your physical attacks which is not bad.

In my case, when my Grim Toll trinket procs I have 728 ArP or 59.2%. Working out all the formulas gives me 13.8% more physical damage for the duration of the proc. That's pretty substantial.

ArP is definitely not the useless stat some people think it is.