Mar 9th 2010 7:48PM This is the post I was referring to:
Mar 9th 2010 6:40PM So how does this tie in with their idea of a plate dps being able to tank 5 mans and heroic effectively? If a Fury Warrior is supposed to be able to switch stances and be able to tank one of the new 5 mans (Heroic Deadmines for example, or whatever new dungeons they release) without switching specs or having a complete dedicated tanking set, this seems to be slightly counterproductive.
Mar 1st 2010 11:03PM You forgot to mention:
World Server is Offline
All the things that come with every major content patch.
Feb 11th 2010 9:51PM So content is less fun because somebody who isn't you has already done it?
Feb 9th 2010 12:16AM I think it has more to do with the fact that people hated them than that they didn't work (although they really WEREN'T 'working as intended'). Half the threads on the D&R forums to some extent contain some sort of complaining about how limited attempts suck. That majority of players see them as a cheap way of increasing encounter difficulty without actually making the encounters difficult.
Feb 6th 2010 1:26AM A rogue has no business dpsing an add. If the add moves away from the center of the platform, he should let the player die?
Surely, it can't be possible that Ensidia decided to put a rogue on the add and the two other guilds who have killed Arthas didn't. Different guilds using different strategies is just absurd.
But didn't Ensidia say that this bug didn't happen regularly? If the rogue IS using saronite bombs regularly and the glitch ISN'T happening regularly, why would you suspect that the two relate?
Another thing... Go look at all the world firsts for all the raids in this expansion. EVERY. SINGLE. RAID. (ToGC isn't a raid. It's filler content with one room) Ensidia has been world first for Kel'Thuzad, Sartharion + 3. Malygos, Yogg, Algalon. Every raid that mattered this expansion. And to quote Muqq, they basically beta tested all of Blizzard's content for them by being first. And now, in the very last raid, the pinnacle of the expansion, Ensidia ACCIDENTALLY finds a bug with the encounter (no, they didn't go farm miscellaneous items from around Azeroth in the hopes that one would bug the encounter, and I think it is safe to say they didn't hack blizzard's servers), claiming [very plausibly] that they didn't know what was causing it,
And they are banned for it.
Were they supposed to say to Blizzard "Okay, take away our achievements, the content which we've been working towards so hard since the day WotLK was released, staying up absurd hours of the night trying to be the first to clear"? in order to man up to it?
It seems like Blizzard should be PAYING Ensidia, not BANNING them for testing all the crap encounters that bug out on players for MONTHS AND MONTHS after being released (Worms despawning, Icehowl freezing, Jaraxxus dissapearing, Champs fading into nothing... Seeing a trend here?). And if you don't have the people to test stuff thoroughly, fine. HIRE MORE. Raise subscription prices. 15$ is worth less now than it was 5 years ago due to inflation. But can you at least include changes you make with the patch notes? "Oh, by the way, we doubled the BP generated by Saurfang, and priest bubbles no longer work, BUT WE FORGOT TO MENTION IT."
Letting Ensidia keep their achievement would be ABSURD though right? I mean, Ensidia scoring the world first and making everybody else in the game compete with their standards would DESTROY RAIDING FOREVER, right?
Feb 5th 2010 12:23AM Really? 2GB RAM costs like 40$... If you don't have 40$ to spend on RAM, I fail to see how you can afford your WoW subscription.
Feb 4th 2010 1:00PM No, Blizzard's idea of PTR testing that encounter was Ensidia's attempt on the live encounter (which they got banned for). A large portion of his rant was about the fact that their rogues used the bombs exactly the same as they always do, which the GMs very well knew.
I'm really not sure how this is so different than a hunter using tranq shot on heroic Icehowl and it working. And I didn't see anybody banned for using the door strat on heroic Twins.
The only difference between this bug and the others is the players who used it.
Feb 3rd 2010 11:48PM I wouldn't call it an exploit*
Uugh, WTB edit button.
Feb 3rd 2010 11:47PM I would call it an exploit... I would call it unforseen use of game mechanics. If you have an item that does siege damage to a siege encounter, I fail to see why it is considered an exploit to use that.
By the same logic, wouldn't using a disc priest for Saurfang be considered an exploit? Or using BoP on Anub HM?
Thinking outside of the box =/= Exploit.