Jul 14th 2009 6:02PM Boosting the draw to Combat. Bummer. Too much like Fury Warr in leather. I just love the Rogue-ness of Assassination w/ daggers, but Combat seems to best that spec, all other things being equal.
But some ppl are DPS whores, and if top DPS meant wearing a ballerina's tutu, Dalaran would quickly become pink and frilly.
Thx, but I'll stick to me shadows and shanks.
Jun 18th 2009 10:42AM The WoW designers definitely had the advantage of learning from the strengths and weaknesses of predecessor MMOs. It's something of an evolution of the MMO style of game: what works or not in terms of the game, the business, etc. WoW is but one in evolutionary chain, and future game designers will learn from it (there's definitely a lot to learn, given WoW's success).
"If I have seen further it is by standing on the shoulders of giants."
- Isaac Newton
Jun 11th 2009 11:14AM I like the idea of an in-game date. It's a natural extension of the WoW culture. I can see avid players conducting wedding ceremonies, too.
Wouldn't it be great if there were an arena spactator feature? Players could watch arena battles, but be unable to interact with the combatants at all. Spectators would have their own chat channel. Observing raid competitions would be interesting, too, but that may be better suited by watching a video feed rather than watching in-game.
With the advent of Major League Gaming, gaming is already becoming a spactator sport.
Mar 17th 2009 11:38AM While I like the accessibility to end-game content that Blizzard has put into the game (I run with a semi-dedicated raiding group), I still believe that some rewards should be reserved for the elite, for those that "climb Mount Everest," as mq put it. In my opinion, the Normal and Heroic modes can/should be used for this purpose: Normal is everyone, Heroic is for the elite. Or maybe have a third level of difficulty for the elites, and as such, would be crazy hard.
Blizzard has the talent and resources to build a game that works for a wide spectrum of players. With the advent of difficulty modes for instances, and the recent shift to emphasize skill level over gear level, they're on a good path to creating a game that is fulfilling for the casual and elite alike.
Jan 28th 2009 5:05PM Lightblade Rivener from Revered Kirin Tor are pretty good Mute-spec daggers and I'm using them now.
I've been gearing up according to the Pocket Guide mentioned above, but have shifted lately into the direction of YHC and EC, both of which I'd achieved. The combination of poison and fast attacks that rarely miss is a compelling strategy.
I lost my EC due to a glove upgrade yesterday, which are due for an Expertise enchant.