Nov 17th 2011 11:47AM If current predictions are for a December release for 4.3, what do people reckon the odds are for gating the raid content over the holiday period like they did with Icecrown last year? Although people complain, Blizzard said it was because they didn't want people to feel compelled to play during Christmas, or upset because they were with family rather than on-line, etc.
Oct 20th 2011 8:54AM @Narshe
Gonna have to disagree with you there. I love my rogue. I love the play style. Combo point builders and finishers, maintaining buffs and debuffs in the correct balance, that works for me. So well.
I also like tanking. I levelled a DK to do it, partly because it started at 55, and partly because at the time it seemed the closest to a rogue in gameplay terms. The 'combo points' were the diseases, there was a maintenance aspect to the buffs/debuffs and so on. Instead of my primary task being DPS while surviving the fight mechanics, my task was keeping threat while surviving the fight mechanics. I liked it. It worked for me.
Since cataclysm came out, the amount of time I have to spent on WoW has plummeted. I have time for one random dungeon a week if I'm lucky, and roughly every other day I'll get half of the Molten Front dailies done before I have to go. As such, my rogue is still pathetically geared (there's still 2 upgrades for me in the troll dungeons), while my DK is still in questing greens from early Twilight Highlands quests. I just don't have the time to gear up both.
But I miss tanking. My priority is and has always been my rogue, but if Blizzard were to give rogues a tanking tree I'd... well, I'm not sure. They're already getting my subscription money and it's not like I can pay or play more than I currently am. So I'd be really thankful I guess.
May 10th 2011 8:27AM The exact same thing happened to me, and to be honest, I didn't deal with it. I tried to stay, I really did. I played alts - got my three 80s to 85, got my lower leveled characters into either Outlands or Northrend and I started a couple of new characters and got them through a decent chunk of 0-60. I dabbled in the auction house. I leveled archeology. I worked on the achievements I'd missed out on from previous expansions that I could now solo or duo with a friend. And none of it worked.
The majority of my problem was time constraints - I couldn't guarantee that I'd be online for the next two hours, so I was lucky if I could queue for a 5 man heroic, let alone try and schedule a raid in advance like I did in Wrath. Eventually, I just didn't think the cost justified what I was actually doing in game - I wasn't enjoying it, it was all stop gap stuff. I was bored and coasting, waiting for that time when I might have enough to time play again properly, that time that I doubted would ever come. It was all stuff that would be useful if I could raid again, but without the raiding there was little point in it - I was just playing wow for playing wow's sake, not because I wanted to.
So I left. And to be honest I've loved it. I've started playing LotRO because it's free and leveling through entirely new stuff is very easy to dip in and out of, even for only 20 minutes at a time. I've been able to go through all my older games that I never quite finished - or even never really started - because something in WoW always drew me back. I imagine I'll come back at some point - probably patch 4.3 or something when there's enough solo content that I can dip in and out of without getting bored or feeling like I'm wasting my time.
Oct 20th 2010 11:49AM I've been combat for the vast majority of my Rogues lifetime, with the small exception of when Assassination did more damage in early to mid WotLK. As soon as Combat became almost viable again, I went right back.
However, I am nothing if not a pure DPS. Assassination is higher, so I want to switch to Assassination. Except the only quick dagger I have is a 232 one, compared to Heartpiece. Or I could use another 232 slow one. Basically, my daggers are crap, so I have to stay combat. Yeah, Assassination is better, but my combat weapons are twice as good and I've always been a believer in 'spec to your weapons'.
Oct 18th 2010 8:37AM All I need from this holiday is the Sinister Squashling and the Hallowed Helm. It's all I've needed for two years, since the Achievement system was put in place. It is the only achievement I need for What a Long, Strange Trip it's been, and it's been the only achievement I've needed since Brewfest last year.
In two years, I have Trick or Treated so many times it must be multiple hundreds by now, I've killed the Headless Horseman almost as many times as well. Last year, my guild was exceptionally kind by spending most of the last week helping me farm him on multiple (20-30 a day) alts every day, all in the hopes of getting me that last achievement and that drake.
In two years I have never even seen a Sinister Squashling or a Hallowed Helm. I have done anything and everything possible to get my purple drake. I have spent the last year watching people fly ahead of me on their fancy mounts while I'm left behind, knowing that there is nothing separating us except pure luck.
This year, I shall once again be Trick or Treating at every possible opportunity, killing the Headless Horseman once a day, and almost certainly crying in 2 and a half weeks time when I see everyone else in my guild (and all their alts) get their purple drake before me.
I hate this holiday. That stupid horseman has it out for me.
Sep 11th 2010 7:22AM I follow this rule wholeheartedly, often to my own detriment. If I'm not sure I can make the start time, I won't sign up. Even if I think I'll only be 15 minutes late, I won't sign up. Because of this I've barely raided since Ulduar as I simply haven't been able to guarentee my time.
So I find it incredibly annoying when, on the few times I can ensure I make it on time and I sign up, I'm sat around for 25 minutes waiting for those last two to take their time and log on.
Everything else you can do for preparing to raid, do it. It helps every one. But I'd far rather you showd up on time and borrowed a flask or two off me for the evening than logged on at the raid time and spent 20 minutes doing the grunt work you should have done before.
Aug 10th 2010 2:39PM I'm enjoying all the rants about the on-rails space combat in SWTOR. Space combat wasn't even a possibility until 2 months ago, and now a minor part of the game won't be quite as good as they imagined they're threatening a boycott? Most of the time, idiots annoy me, but sometimes I have to just laugh at them.
Aug 10th 2010 11:13AM I assume you mean Death Knight dual-wield tanking, and the answer is almost certainly no. Threat of Thassarian is simply too far down the frost tree for a blood spec tank to take it, and you'd be hard pushed to maintain threat without it.
Aug 3rd 2010 7:45PM There's a major reason why GC ignores all the 'why bring an Enhancement Shamen when a Dk brings the same buffs and better damage' arguements. It's because this is a beta, the level cap is not even 85 yet and the final damage for each spec is most definately not finished yet! And hey, get this - Mastery was implemented for a reason! It's a couple of simple tweaks for each class and spec that they can adjust on the fly in order to balance everything out. Say the QQ was correct and it turned out that DKs did do a lot more damage than Enhancement Shamans. Even 20% more. Next build, the mastery controls for enhancement has been fliddled, and now enhancement shamans do 20% more damage across the board. No talent changes, no risk of over buffing or under buffing, or creating a new talent that can bug out and break everything. They just adjust the easy numbers to balance everything out.
In Cata, raid leaders will be able to get all the buffs they want with a lot of configurations in both 10 man and 25. you want a raid spot? Be the best player. Don't blame your class, don't complain 'why bring me?'. In Cataclysm, that DK will do more damage than you because he is a better player than you. Complaining about getting dropped from a raid spot when the beta's barely begun is just juvenile.
Note: This isn't aimed at anyone in particular. I'm just getting annoyed at all the QQ about imaginary numbers that don't exist yet.
Jul 30th 2010 11:25AM From what I've seen there is no reforging tax. If you have an item with 100 hit, you can reforge it and turn 50 of that into haste, giving you 50 hit and 50 haste. So there's no stat loss. Whether you'll be able to revert it or not I have no idea, as reforging isn't in beta yet.